Tuesday, April 14, 2015

Super Smash Bros Dream Fighter Roster!!! Pt. 2

OK! Seriously, I just can't help but to spit out some more ideas about my dream fighter roster. I mean, come on! So... after listening some Super Robot Taisen at the office (LOL xD), there were some certain characters that sprung up in mind.

That being said, here are the other character's that I have in mind for my Dream Roster! :)

NOTE: All of the proposed moves and Final Smashes are based on what game they originally existed.

1. Einst Alfimi from Super Robot Taisen (Alfimi wreaks havoc!)

Reason: Well, as one of the more enigmatic characters in the series, Alfimi has that certain charm that really makes me interested in the character. Although, I really can't tell what can be her attacks are, since most of the animations in the original game are somewhat deemed violent for Nintendo standards... (now if only she becomes included).

Proposed Special Moves and Final Smash:
1. Yomiji (Default Special) - summons one of her familiars; firing an energy beam in a straight line. Holding the B button longer will make the beam smaller and deals weaker damage.

2. Shishio Blade (Side Special) - Alfimi brandishes her blade against an enemy. Press the B button rapidly for a follow-up attack.

3. Mabuitachi (Air Special) - Alfimi slashes downward, emitting a powerful shockwave while pushing her upward as well. Pressing the B button again will allow her to perform another slash, but it will not push her upward.

4. Spirit Drain (Down Special) - Alfimi summons spheres and attacks the enemy with the most damage, stunning it. If multiple foes are present in the field, they are just simply damaged.

Final Smash: Raigoue - Alfimi brandishes her sword. Anyone caught by her attack will suffer from her ultimate attack. She summons her mysterious mech, Personlichkeit, and unleashes an array of beams from all directions.


2. Zero from Megaman Zero (Zero rises!)

Reason: Since that Mega Man appeared in the Smash series, I don't see a reason why Zero don't deserve the spotlight! :3

Proposed Special Moves and Final Smash:
1. Zero Knuckle (Default Special) - grabs enemies, damages them, and absorbs their abilities to convert the knuckle into another weapon; upgrading it. Press the throw button to discard your assimilated weapon; converting it into a bomb. When your Zero Knuckle has an ability, your other abilities will have improved effects.

2. Skewer Dash (Side Special) - Zero dashes forward with Z-Saber in hand, damaging anyone he approaches with. With an upgraded Zero Knuckle, it transforms into Volt Rush, paralyzing foes while being damaged.

3. Aerial Fang (Air Special) - Zero jumps and performs an upward slash. With an upgraded Zero Knuckle, it transforms into Flame Fang, dealing more damage and it pushes Zero higher than usual.

4. Edge Divide (Down Special) - Zero performs a downward slash. Zero's sword fires energy balls as it reaches the ground. It can only be used in mid-air. With an upgraded Zero Knuckle, it transforms into Earth Divide, dealing greater damage and spouts energy-based boulders instead.

Final Smash: Giga Attack - Zero charges his Zero Knuckle, slams it into the ground, and large amount of energy beams will descend from above, dealing damage to all enemies in sight. With an upgraded Zero Knuckle, his Final Smash will deal triple the damage than usual, however, it automatically discards the weapon it assimilated.

Side Note: Well, I could also propose that Zero can also use a variety of weapons other than the Zero Knuckle. However, this will not improve the effects of his other attacks. Weapons such as the Recoil Rod and Shield Boomerang; adding versatility to his attacks. Take note, these are only custom moves, so Zero Knuckle is still his default special.


3. Roxas from Kingdom Hearts II (Roxas emerges!)

Reason: The reason I put him here is because of the mysterious nature that he has in the game (and I believe that Sora is just TOO mainstream). He started as a Nobody, and he'll remain a Nobody (I'm sure many KH fans will bash me for this, but come on, cut me some slack here, I still need to play more) :(. However, the good thing about Roxas is that he has a lot of fighting potential, being a Keyblade wielder and all. :D

Proposed Special Moves and Final Smash:
1. Fire (Default Special) - shoots a burning bullet from the tip of his Keyblade, dealing damage.

2. Thunder Raid (Side Special) - throws his Keyblade towards enemies, brimming with electric energy, and strikes them. The damage decays when it hits enemies more than once.

3. Glide (Air Special) - Roxas glides in the air.

4. Blizzard Shield (Down Special) - Roxas gains additional super armor and attack damage for 15 seconds. However, this will slow him down.

Final Smash: Oathkeeper and Oblivion - Roxas summons his two Keyblades, Oathkeeper and Oblivion, allowing him to deal more damage and adds additional launching power to all of his attacks for the next 20 seconds. Pressing the B button again before his Final Smash ends will allow him to unleash Magic Hour, firing beams from all directions. Executing Magic Hour ends the Final Smash immediately.


4. Ryu from Breath of Fire (Ryu roars from the depths!)

Reason: Breath of Fire is one of the only few RPG franchises that Capcom has ever produced... and I must say that BoF has some unique charms to it. The theme on where dragons are the "sentient" beings found, the various unique settings and characters, as well as the story line; all of which has a certain incarnation of a young man with dragon-born powers. Ryu simply deserves to enter in the world of Smash Bros, and these reasons strengthen its case. I mean, come on! Who doesn't want to play as a fire-breathing dragon?!

Proposed Special Moves and Final Smash:
1. Dragon Strike (Default Special) - Ryu harnesses the power of a dragon within him, granting him some certain boosts and it can allow Ryu to improve some of his attacks using a certain stance. Ryu can choose 3 different stances.

2. Piercing Edge (Side Special) - Ryu dashes forward and stabs an enemy with his sword. If he has the Fire Dragon Strike stance, his sword will transform into a dragon head; unleashing a stream of fire in its wake.

3. Mortal Drive (Air Special) - Ryu jumps high and at the top, he performs a downward slash. If he has the Ice Dragon Strike stance, Ryu unleashes ice shards as he lands.

4. Counter Sword (Down Special) - Ryu fixes his stance and when he gets attacked, he will counter it with a sword attack. This has increased damage against non-sword users. If he has the Bolt Dragon Stance, Ryu's counter stance duration is longer and the damage becomes greater.

Final Smash: Great Dragon - Ryu stabs his sword on the ground and transforms into the Great Dragon. In this form, Ryu summons gigantic meteors from random directions, instantly KOing them on the first hit, then damaging them severely on consecutive hits.


5. Axel from Kingdom Hearts (Axel sears forward!)

Reason: Another Axel to be included in my dream roster, but unlike the other Axel, this guy actually has a heart of gold, and shows some degree of concern for his allies and doesn't regard them as merely disposable tools for war. Additionally, behind that fiery face, Axel has a cool personality; being able to fix his composure despite being defeated multiple times. He's just that cool! Additionally, his powers can be a great benefit for the entire Smash Bros community; adding diversity to an already diverse game! :D

Proposed Special Moves and Final Smash:
1. Heat Chakram (Default Special) - throws a chakram at an enemy, pulling it and dealing damage. Press the B button again to throw another chakram. Can be used in conjunction with Glide.

2. Firaga Blade (Side Special) - Axel rushes in and slashes the enemy three times using his chakrams. The third slash will unleash a fiery explosion, damaging nearby enemies as well.

3. Empowered Glide (Air Special) - Axel glides in the air. Hold the B button to prolong floating in the air.

4. Firewall (Down Special) - Axel unleashes a fiery wall, damaging and trapping anyone who approaches it. Using Firewall in the air will also cause Axel to be pushed upward.

Final Smash: Fiery Rhapsody - Axel summons a fiery field in the area and transforms everyone's damage counter (excluding Axel's) into an HP meter of 100. Axel has 20 seconds to defeat all of them, and when he does, Axel wins the game. If he does not, however, Axel will just unleash a stream of fire throughout the field, dealing damage to enemies, and the battle proceeds as normal; ending the Final Smash. Take note that he can be KO'ed when using this Final Smash; ending it immediately.


And I think that wraps up Part Two of my Dream Roster! I think... O.o

Sunday, April 5, 2015

Super Smash Bros Dream Fighter Roster!!!

Satoru Iwata, CEO of Nintendo, has recently announced on their latest Nintendo Direct last April 1, that players all around the world have been given the privilege to vote for the next Super Smash Bros. fighter! You heard it right! We are given the chance to make our dream fighter come true! Isn't it great?! :D

But I am pretty sure that not all of them will be taken to consideration. Nevertheless, it doesn't mean that we won't try to make it happen! Anyways, as a recent Super Smash Bros fan, there are really so much characters that I can think of, can be potential candidates for a Smash Bros game! No joke about it! In fact, I made a list on some of my favorite video game characters that has the strength and capabilities (for me, at least) to make them viable in said game. :)

So here's my Super Smash Bros. Dream Fighter Roster!!!

To begin with, I will mention first the name of the character in mind as well as the series it came from, then the reason why I want that character to include in the game, and the proposed Special moves and Final Smash for that character, so without further ado, let's do this!

1. Axel Almer from Super Robot Taisen (Axel enters the fray!)

Reason: To be honest, Axel is a very cocky character, but at the same time, he looks very heroic. As one of the popular anti-heroes in the Super Robot Taisen franchise, Axel deserves to take a part of the fighting game spotlight. Why? Because of Endless Frontier EXCEED! This is the first game in the series to see Axel's fighting moves. I know that I haven't played the game before, but hey, one can dream, right? :) He also has a very awesome battle theme and a very strong mech to boot, so there's that.

Proposed Special Moves and Final Smash:
1. Dragon Scale (Default Special) - Axel unleashes a powerful orb of energy from his palms. Hold down the B button to make the blast radius stronger.

2. Tiger Bite (Side Special) - Axel rushes in and attacks the first enemy it approaches with a three-punch combo. Deals greater damage in the third hit.

3. Phoenix Flyer (Up Special) - Axel lunges upward twice using his tonfas. The first lunge reaches higher than the second, but the second lunge's damage is stronger.

4. Focus Stance (Down Special) - Axel prepares his stance, and when an attack hits Axel, he'll unleash a Tiger Bite against the one who attacked Axel.

Final Smash: Code KIRIN - Axel lunges in to an opponent (or a group of opponents) and traps them. He then summons his mech, Soulgain, and goes inside of it. Soulgain pummels his foes through Axel's movement inputs; finishing them off with a powerful blade attack. After the Final Smash, for 18 seconds, Axel fights on as Soulgain; drastically increasing his movement and attack speed.


2. Kyosuke Nanbu from Super Robot Taisen (Kyosuke shoots forward!)

Reason: Axel deserves to have a rival of sorts, and none could ever fit the role better than Kyosuke Nanbu (well, I could say Lamia, but I think she's more capable to be a Support Trophy). In contrast to Axel's high-speed Soulgain, Kyosuke focuses more on reinforcing power and defense to pummel down foes with his mighty, red mech, the Alteisen. Also, like Axel, Kyosuke can be rather confident and he also has a good battle theme. Man, talk about fancy! However, if he's going to get included here, they should tone down the gambling reference. He does like to ante up, after all! :(

Proposed Special Moves and Final Smash:
1. Autocannon (Default Special) - Kyosuke uses a machine gun to shoot foes. Holding the B button will prolong the shot but also increases his time to "reload".

2. Revolver Stake (Side Special) - Kyosuke dashes forward and attacks the first enemy it approaches with his stake, causing an explosion. Surrounding enemies are also dealt damage from the blast radius.

3. Bunker Jump (Up Special) - Kyosuke uses his stake arm to push himself upwards. He cannot be flinched at mid-jump.

4. Guard Stance (Down Special) - Kyosuke gains super armor state for a 30 seconds, but reduces the launching power of all of his attacks.

Final Smash: Trump Card - Kyosuke fires a warning shot against a group of enemies. If they are caught, Kyosuke will initiate his final attack. He calls his red mech, Alteisen, and goes inside of it. He then proceeds to shoot his opponents with the Autocannon and Heavy Claymore. He then finishes it off by firing Revolver Stake five times against his opponents. After the Final Smash, for 18 seconds, Kyosuke fights on as Alteisen; increasing the launching power of all of his attacks and gains super armor.


3. T-Rex from Fossil Fighters (T-Rex unleashes the fire!)

Reason: Fossil Fighters is one of the greatest Pokemon clones that I have every played. In fact, I even tried playing the latest installment of the Fossil Fighters series (Fossil Fighters Frontier), which I liked it so much! The T-Rex, being the mascot of the entire series, deserves some fighting game love, and for me, this is the perfect opportunity to show its power!

Proposed Special Moves and Final Smash:
1. Infernal Fire (Default Special) - fires a searing beam towards enemies, Holding the B button longer will decrease its damage gradually.

2. Deadly Fangs (Side Special) - T-Rex lunges in and bites the first enemy it approaches, slaughtering its victim and throws the victim away after enough damage is made.

3. Cranial Upper (Up Special) - T-Rex performs a ferocious headbutt, launching enemies upward.

4. Fearsome Roar (Down Special) - T-Rex fixes its stance, and when an enemy hits it, T-Rex will create a powerful roar; stunning nearby foes.

Final Smash: Royal Crush - T-Rex, for 20 seconds, increases its sizes and gains additional effects from all of his attacks. Infernal Fire will no longer have reduced damage, Deadly Fangs damages everyone caught in its attack, Cranial Upper has increased launching power, and Fearsome Roar has longer range and stun duration.


4. Gallade from Pokemon (Gallade slices through!)

Reason: I know, I know, we already have a Lucario, but the problem is, said Pokemon is just toooo overrated. How about we give some chance to other Fighting-Types? I mean, come on, Gallade has the powerful typing of Psychic and Fighting. Heh, talk about the best of both worlds!

Proposed Special Moves and Final Smash:

1, Force Palm (Default Special) - Gallade focuses his energy into his palm and hits the foe; stunning it. Hold down the B button to increase its power and stun duration.

2. Psycho Cut (Side Special) - Gallade fires energy blades from his sword arms, piercing through enemies.

3. Night Slash (Up Special) - Gallade teleports and then slashes downward.

4. Shadow Sneak (Down Special) - Gallade focuses his senses to evade the attack and slashes the enemy from behind. Instantly KOs an opponent if damage is already above 200%.

Final Smash: Mega Gallade - Gallade uses its Mega Evolution form to gain additional movement speed, immunity against projectile attacks, and super armor for 20 seconds.


5. Felix from Golden Sun (Felix crushes the battlefield!)

Reason: I know that Isaac has already represented the Golden Sun series back in Melee, but only as an Assist Trophy. What I want is a fighter that represents the Golden Sun series, and Felix has this particular flair and power to sweep the floor with other fighters! :)

Proposed Special Moves and Final Smash:
1. Clay Spire (Default Special) - Felix summons three shards of rocks to fire against enemies.

2. Ragnarok (Side Special) - slashes enemies with a powerful sword attack.

3. Skull Splitter (Up Special) - Felix jumps high and unleashes a powerful downward slash. Deals more damage if enemy is in mid-air.

4. Nettle - Felix stabs his sword on the ground, unleashing multiple spires of thorns around him.

Final Smash: Megiddo - Felix unleashes the Sol Blade in his possession and slashes enemies multiple times. He then summons a gigantic meteor and he crashes it down to his opponents for heavy damage.


Well that's all for my dream roster of characters. So, which character do you think that Nintendo will include as future DLC for Super Smash Bros? Please feel free to write in your comments on who deserves the Smash Bros. Spotlight!

Until then, KEEP ON SMASHING! :)

Pokemon Bootcamp Pt. 20: Absol

Step it up and don your sneaky tactics, because its time for another edition of Pokemon Bootcamp! :)

Elegance is an integral part of this Pokemon, and in addition to detect natural disasters, it can be a very powerful contender to begin with. Additionally, the Mega Evolution of this Pokemon can really wreck the Stealth Rock metagame, allowing you to get back against those pesky trappers! :)

WELCOME TO POKEMON BOOTCAMP!

Subject No. 20
Name: Absol
Species: The Disaster Pokemon
Height: 3'11"
Weight: 103.6 lbs. (108 lbs. in Mega form)
Type: Dark
Possible Abilities: Pressure, Super Luck, Justified
Mega Ability: Magic Bounce
Smogon Tier: UnderUsed

Insights: Absol possesses two different roles; an assassin and a trap artist. It's assassin-like capabilities comes from learning Sucker Punch and the critical hits it gain from Super Luck, while the trapping aspect comes in when it Mega Evolves; granting the ability to repel those Thunder Waves and Stealth Rocks lickety-split! However, Absol's natural frailness can also be the major source of its downfall, as well as other priority moves that can outright destroy it if already weakened beforehand.

Recommended Ability: Super Luck
Absol has an outstanding Attack power of 130, allowing the Disaster Pokemon to become a powerful glass-cannon of sorts. Fortunately, Super Luck can make Absol's not-so-meager attacks into oh-so-deadly blows; landing critical hits more than usual! Also, with the ability to learn Sucker Punch naturally, this Pokemon is one of the most dangerous Sucker Punchers out there. Slap in a Scope Lens, as well as some critical-hit modifiers (Focus Energy, to be specific), and let the sparks fly!

Recommended moves:
1. Sucker Punch - you're pretty much quite careless if you don't even consider this to be a part of your strategy. This is by-far the most reliable move that Absol can ever use. Additional priority plus STAB damage is equal to a recipe for disaster.

2. Night Slash - another STAB move and can benefit from Super Luck! This move has an increased critical hit-rate, and with Super Luck and Scope Lens, there would be like 70% chance to land a critical hit at certain situations.

3. Psycho Cut - not really that powerful due to its Psychic typing, but can greatly benefit from Super Luck's boost. The strength of this attack does not lie on its pseudo-Night Slash attack power, but the fact that it can serve as a coverage move against its weakness, Fighting.

4. Megahorn - high base power. That sums it up.

5. Swords Dance - not really mandatory to use it, but it can increase your chance on taking down high-priority threats.

6. Play Rough - not really powerful, but it reduces your foe's Attack. Simple as that.

Other recommended moves:
1. Special sets - I really do not recommend this particular set 100% due to its 75 Special Attack stat, but if you think that Ferrothorns and Skarmories annoy you to death, then this can be an effective substitute on the usual physical glass-cannon set. Moves like Flamethrower and Dark Pulse are specially viable for Absol, surprisingly.

2. Magic Coat - a perfect substitute for a Mega Absol set. The primary purpose of this move is to bounce back entry hazards and status ailments back to your foes. Also, with added priority. Magic Coat will have this very low chance to get taunted. Just watch out for Prankster, though... (or should I?) O.o

3. Counter - pump your defenses if you want to use this. However, even if you EV-trained your defenses, Absol still won't last as much as you expect. It's a good move, regardless.

4. Shadow Claw - an alternative for Psycho Cut. Nothing else to say, really.

5. Punishment - snowballs against status-boosting boneheads, but it sacrifices a move slot that is otherwise placed by a more powerful offensive move.

6. Superpower - a devastating attack. The recoil is a major setback, however.

Recommended items:
1. Choice Scarf - this will alleviate Absol's Speed problem, but it will also force you to switch out every now and then. Also, Sucker Punch makes this item pretty pointless.

2. Life Orb - adds more spice to your attacks, but also drains your HP steadily which contributes to its easier downfall.

3. Absolite - if you think that you are too awesome enough to use mentioned items, then you might as well grab this baby up! Mega-Evolve. Deflect those nasty ailments and rocks. Boost stats. Stomp everyone. PROFIT!

4. Choice Band - this is extremely useful when using Sucker Punch. That's it.

Recommended natures: Adamant or Jolly
Absol picks off foes using hard-pounding attacks to sweep off the opposition, but without the Speed to outrun more dangerous foes like Arcanine or Mienshao, the Disaster Pokemon may have a hard time for dealing trade-offs! That being said, if you want to prioritize movement over power, then Jolly might be a good nature for your Absol. Otherwise, if you think that pummeling enemies like no tomorrow is your thing, then choose Adamant. A Naive nature is only recommended if a mixed set suits you better or if you want to explore more viable possibilities with your Absol.

Overall: Absol is an average Pokemon in terms of its competitive capabilities, and it is outclassed by more powerful and sturdier contenders like Bisharp and basic Metagross. However, the magic that lies within Absol is its ability to shrug off status ailments and entry hazard, thanks to Mega Absol (Magic Coat if you think that Mega Absol won't be able to help you out in certain situations), so there really isn't much to argue about it, right? ;)

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