Items are useful objects that you get in the wild or in battle facilities as a form of prizes. Each item has their own unique functions and capabilities, allowing you to adjust your strategies on the fly. However, there are only a few items out there who can actually benefit greatly in Link Battles. Well, it's not because that they are useless, but there simply certain distinct items that has sophistication and promise in every shape and form.
Huh? Really? OK then. Let's go on to the list of my Top 10 Recommended Battle Items!
Note: Certain consumables, such as Berries, are not included on the list. However, there will be some special exceptions to be considered on this list.
TOP 10: Choice Band and Choice Specs
Ever want to add a little kick to your attacks? Because if you do, then you might find Choice Band and Choice Specs fancy. It increases the Pokemon's Attack and Special Attack, respectively, by a whopping 50%, meaning that most of your attacks can hurt your foes A LOT! However, there is a catch. You'll only be able to use the last move you used throughout that battle unless your Pokemon faints or switches out of battle. There are some Pokemon who can greatly benefit from these items (specifically glass cannons who can originally deal a lot of damage in the first place), but they are going to need a lot of switch outs to maintain their usefulness.
TOP 9: Air Balloon
Ground-Type attacks have always been a bane to me for years, whether playing solo or with a friend.
They deal astronomical amounts of damage that even the bulkiest of Pokemon can't help but withstand as much punishment as they can, but not until Generation V which gave way a countermeasure against these threats under the form of the Air Balloon. This wonderful item is an excellent one at that, because that not only you would prevent Ground attacks from touching you, but also most entry hazards like Sticky Web and Toxic Spikes (too bad no Stealth Rock immunity >.<). In short, its one of those items that can help you safely get in to fights.
TOP 8: Safety Goggles
Weather teams are starting to find their place in competitive battles and it can be a threat if utilized properly. Hail and sandstorms are just one of those weather conditions that annoys players at best; crippling your already weak Pokemon to even more dangerous levels (assuming that they were battered enough). Safety Goggles is basically Overcoat in item form; allowing your Pokemon to avoid damage from sandstorms and hails while also negating powder attacks like Spore and Powder Snow. Keep in mind, however, that not all teams use these kinds of hazards all the time, so in the end, this is simply a niche item worth using if you are worried about these threats. Otherwise, pick something else.
TOP 7: Choice Scarf
Just like that one lyrics of a song from an anime that says; going fast makes me feel alive, my heart beats in Hyperdrive! If you are a Trainer that prefers Speed over everything else, then you might want to take a look on the Choice Scarf. This item is a powerful tool to make your fast runners into swift strikers; granting 50% additional Speed for the holder. However, like its Band and Specs variants, the Scarf locks you from the last move you used. Overall, this item is only suitable to revenge killers that has high Speed and offenses, but otherwise, stay away if you prefer more power than speed.
TOP 6: Elemental Plates
So these are not really one of the strongest boosting items out there but it also simply not the worst ones either. They just increase their STAB moves (depending on the Plate the user is holding) by 20%. Nothing special for most Pokemon... except for one. That exception is Arceus which utilizes these Plates through its Ability Multitype; enabling the Pokemon to switch Types depending on the Plate its holding and changes the Type of its Signature Attack; Judgement. Other than that, its typically just a Charcoal or a Sharp Beak with a different name.
TOP 5: Rocky Helmet and Assault Vest
I am one of those few trainers that relies on pure offense to destroy entire teams, because playing passively is just simply holding back for an inevitable defeat... but my previous statement just backslid after facing Ferrothorn and Skarmory where these Pokemon dominated my team with their enormous bulk, nasty status ailments, and annoying entry hazards. To make matters worse, any of these Pokemon may have the potential to have one of these items in their arsenal; punishing my team even further. So what does this Rocky Helmet do? Contact moves that your opponent does to your Pokemon will hurt them. It is also important to note that Rocky Helmet and Abilities like Rough Skin and Iron Barbs will stack each other; dealing more damage. The Assault Vest, while it does not damages your foes, it increases the holder's Special Defense by 50% in exchange of only sticking to offensive attacks (akin to a Taunt) but its just a small drawback to consider for certain Pokemon such as Goodra. These make very vital items to consider, especially to those Pokemon who possess those mentioned Abilities and exceptional Special bulk. All in all, Rocky Helmet and Assault Vest can put these pesky hitters in their place!
TOP 4: Expert Belt
Let me get this straight. Who do you think is happy enough to see his/her Pokemon getting hit by a super-effective move? No one, right? Or perhaps you. Yes. YOU! The one reading this particular entry right now. Speaking of super-effective moves, if your Pokemon relies on dealing enough damage through the use of type match-ups, then you might consider this piece of excellent contraption right here. The Expert Belt powers up a super-effective move by 150%. The boost is not really that great, but because that most players rely on types to win battles, then the boost can be really worth it at times. I usually use it on my Darmanitan, but its up to you on whom to use this.
TOP 3: Weakness Policy and Red Card
Setting up while withstanding enemy fire is a constant habit of your mutual setters like Scolipede and Skarmory, but being fainted in the middle of setting up can be very, very, VERY FRUSTRATING! In short, a failed set-up is basically a loss. However, a question comes in mind. Why Weakness Policy and Red Card? Well, for the sake of being useful, these items are what I considered "last-ditch" techniques to ensure that your Pokemon either faint fighting or faint trying. Well, its not really the issue here but the issue is that whether the Pokemon can survive the hit or not. Well, if it does, however, these items can make wonders. Weakness Policy increases your offensive stats (both Attack and Special Attack) provided that you withstood a super-effective hit whereas the Red Card forcefully ejects the Pokemon that attacked you during that turn; giving you an efficient way to set up against major threats in the future. However, if you are the type who would rather go all-out in a reckless kind of manner (akin to a Golem that is about to use Explosion), then you might want to ignore these. Nevertheless, these are great items to have around if you are the slowly-but-surely type of Trainer.
TOP 2: Leftovers
Hands down. Best healing item in the game. It may sound crazy at first, but Leftovers is just... broken right now. Also, along with Leech Seed and every other HP-draining abilities, this item can actually help you survive even in the toughest of battles. Although the 5% heal rate per turn can be measly at times, stacking up with high defenses and HP can really turn the tide of battle. Also, this is a very effective way to mess up your opponent's morale to no end. Anyone with Poison Heal can also benefit from this item since it will heal the Pokemon twice as much if the Pokemon is Poisoned since Poison Heal and Leftovers will stack up their heals with zero side-effects. All in all, Leftovers is a healing item you should never take for granted.
TOP 1: Life Orb and Eviolite
Another tie breaker in the number one spot? Man, perhaps I should stop doing this every once in a while and stick to the more important ones. But who cares? For as long as everyone is supporting my blog, then I am really happy about it. Right? ^_~* Anyways, Life Orb and Eviolite are my favorite (and everyone's favorite) recommended battle items and for a variety of good reasons. Life Orb increases the attack of all offensive moves by 30% but at the cost of a certain amount of HP. Eviolite, on the other hand, increases the Defense and Special Defense of a non-fully evolved Pokemon by 50% which is a very nice boost. However, they also have their flaws and drawbacks. Life Orb, as I mentioned, drains your health away every time you attack your opponent, whereas the Eviolite requires the holder to be not completely evolved; giving yourself an unfavorable handicap. Despite these setbacks, however, these items can do certain niches. Eviolite works very effectively in a number of non-fully evolved that has excellent bulk such as Chansey; making it a better tank than it's evolved form Blissey, while Life Orb synergizes well with Pokemon that possesses Sheer Force as their ability as they can still get the 30% additional boost without the nasty recoil; allowing certain Pokemon like Nidoking to take Greninja's role as a special sweeper equally well (sans Protean of course). Overall, the powers of both items are exponentially great but with minor drawbacks to make it balanced.
NOTE: Thank you Smogon and Bulbapedia for sharing your insights regarding with this matter. Be sure to visit their website for more Pokemon content and support the developers behind this wonderful series by buying their products.
Your guide to all things gaming. Give me a holler about some of the topics that you want to discuss and I'll be glad to make some considerations on them! Thanks and have a good time!
Tuesday, October 28, 2014
Sunday, October 19, 2014
Top 10 Pokemon Abilities
Generation III was considered to be the starting point of competitive battles; introducing a revamped Effort Value mechanics, numerous items like new Berries and status-enhancing items, and the introduction of a new Pokemon mechanic known as "Abilities" which created a whole new level of Pokemon battles.
Seriously though, each Ability has their own functions and characteristics which provide a variety of effects that will help your Pokemon to reach its fullest potential. However, some Abilities do not really help the Pokemon more than intended. Regardless of such circumstances, all of these Abilities are a lot of fun to use and, perhaps, to mix-and-match them in order to fulfill victory in a variety of ways.
Here is my TOP 10 Favorite Pokemon Abilities!
TOP 10: Overgrow, Blaze, and Torrent
Generation 6 starters that can learn these Abilities; Chesnaught, Delphox, and Greninja and their Hidden Abilities: Bulletproof (Chesnaught), Magician (Delphox), and the ever-broken Protean (Greninja)
These Abilities have come close to my heart in my Pokemon journeys. Why? Because it is the default Ability of your beloved starter Pokemon; allowing them to increase their Grass, Fire, and Water moves (respectively) when their Health is down to 1/4 of their maximum. Quite similar to the Desperation Attacks of Final Fantasy VI, this ability can allow you to dish out some major damage in the most decisive of moments. Just watch out for those Quick Attacks and Ice Shards because it will end your game for good (or at least your Pokemon). Most of these Abilities, however, are overshadowed by their Hidden ones; making these Abilities almost obsolete in competitive play. Nevertheless, it has some useful niches.
TOP 9: Pressure
Pressure can be learned by most Legendaries from older Generations such as Lugia.
Ever worrying about certain attacks that would probably spell your doom? Getting annoyed with those exclusive attacks that ticks off your team to no end? If your answer is yes, then this Ability will surely solve those problems. Sending a Pokemon with Pressure in battle will cause the opposing Pokemon to spend 2 PP on the moves it use. This is a very useful move to punish Pokemon who focuses much offensively. However, with only a handful of very bulky Pokemon that has access to Pressure, it's reliability is pretty questionable. The effect, however, is really worth it (if you know what you are doing).
TOP 8: Gale Wings
A total jerk since Reckless Staraptor.
The Fletchling line of Pokemon is the bird residing the Kalos region, but as it turns that its final form is also one of the most overused Flying-Type Pokemon in the current meta, and this Ability is the reason why. Gale Wings is an Ability that adds priority to all Flying-Type moves by 1; making those deadly Brave Birds and Acrobatics feels like a Perish Song at some degree and 2; this can allow Talonflame users to guarantee a KO on an opponent's Pokemon. Fortunately though, this ability is a Fletchling line exclusive Hidden Ability and for good reason. Seriously, if a single Pokemon outside Talonflame can ever learn this move, I am gonna tell you that I won't be sticking myself to that Stealth Rock fodder.
TOP 7: Rock Head
Steelix is a classic example of being a Rock-headed Pokemon with an amazing 200 Defense stat.
Certain moves love this particular ability such as Double Edge and Head Smash; allowing you to deal massive damage without the severe recoil. It's like a downgraded version of Sheer Force and a handful of Steel and Rock Pokemon can be able to learn this. However, with the prevalence of the likes of Skarmory and Ferrothorn, this ability is pretty hindered. If only a Fire Pokemon can learn Rock Head, then it would probably wreck teams. Now that I mention Sheer Force...
TOP 6: Sheer Force
As a Hidden Ability accessible by both Nidoking and Nidoqueen, this can allow players to make them mixed attackers or special attackers; adding some degree of use.
Ever wanting to deal tons of damage but just can't seem to make the cut? Well, only a handful of Pokemon can enable to surpass a difficult challenge which can also put up a really good fight at some extent, and Sheer Force is a sure-fire way to go toe-to-toe with the many Pokemon that comes in your way. This ability can help your offensive moves with secondary effects deal more additional 30% damage while sacrificing those secondary effects in the process. Pretty much a reasonable exchange for having improved offenses, but if you are a person who rely too much on status hax when dealing with opponents, you better stay away from this.
TOP 5: Toxic Boost
Zangoose's empowered coverage moves (such as Close Combat and Shadow Claw) can be a very reliable way to deal with threats that other Normal-Types cannot properly deal against.
Zangoose is an interesting Pokemon with a lot of promise, and has a very deep hatred for Poison-Types (specifically Seviper). However, its ability Immunity is practically useless outside Toxic and Poison Point. Its Attack has potential but its just simply outclassed by other Normal-types like Staraptor and Kangaskhan. So what did Game Freak do to add some viability to this Pokemon? Simple, by giving the Pokemon unbelievable strength when exposed to its hated Type, Poison. Toxic Boost allows Zangoose to gain 50% Attack boost when either poisoned or badly poisoned. Well I know very well that Poison can wear the Cat Ferret Pokemon down after a while, but at least it's Facades will surely hurt teams for good and that is simply worth the fainting. It may not also be able to win any competitive battles, but the novelty of strengthening your Pokemon behind tough odds can surprise your foes off-guard.
TOP 4: Sturdy
Aggron is one of the popular Steel-types in the current meta with good bulk and fighting strength. It also has access to Stealth Rock and Sturdy; making it somehow an unstoppable setter.
Sturdy is a very great Ability to have for any setter Pokemon, but if you are playing Sturdy in Generation III then I would like to reconsider that statement. Generation III (until Generation IV) Sturdy only is capable of negating one-hit knockout moves like Fissure and Sheer Cold. However, due to the detrimental amount of Pokemon who can learn these moves and its uselessness in competitive play, Sturdy became a useless ability all throughout those Generations. Generation V, however, gave the additional ability to withstand a lethal blow that can actually faint your Pokemon (akin to a Focus Sash); giving it a large degree of usefulness for Pokemons who don't rely on the aforementioned Focus Sashes or Bands (the latter is banned, however, in competitive play). All in all, Sturdy is the ultimate defensive Pokemon Ability (in my opinion, at least).
TOP 3: Intimidate
Arcanine is a solid choice to be built as a potential tank, thanks to Intimidate.
Another top-class ability to consider for every Pokemon team. Many Trainers nowadays focuses on Pokomon with high Attack power; launching Brave Birds, Flare Blitzes, and Earthquakes left and right of the battlefield. The current meta includes hard offenses and scary tactics, however, with the abundance of Garchomps and Talonflames that are bombarding the meta, Intimidate can really come in handy. This Ability can help cripple these threats by lowering their Attack stat by one level. The Attack reduction may not be enough to dominate them , but this Ability can help you survive long enough to counterattack and switch out if necessary. In short, it may not be able to win battles, but it can determine the difference between cleverness and recklessness.
TOP 2: Prankster
Annoying as it seems, Sableye is just one of the many excellent Pranksters out there, capable of whittling down foes with Will-O-Wisp, preventing fellow setters with Taunt, and recovering lost health with uhhh... Recover.
Ever having this difficulty of setting up your Thunder Waves and Will-O-Wisps? Do you feel that you want something that can help your setters to do their thing without getting outran by most Pokemon? Then this ability is a sure-fire way to scratch that itch. Prankster basically makes all of your status moves like a Quick Attack; gaining +1 priority that's definitely going to win teams if utilized well. However, like most priority attacks, if two Pokemon that possess Prankster duke out their status skills, the faster Pokemon goes first so keep that in mind when dealing with such threats. Nevertheless, its an annoying ability that can surely win you battles with nasty effects in your arsenal.
TOP 1: Mold Breaker
Excadrill (one of the Ubers of Generation V) can gain access to Mold Breaker as its Hidden Ability, but I usually prefer Sand Rush on my Excadrill.
One of the most powerful Abilities in the game; next to Protean and Speed Boost Blaziken. Mold Breaker simply makes games practically very easy as it can enable to bypass some powerful Abilities in the game like Levitate and the ever-annoying Multiscale (denying Dragonite to even setup or deal any damage at all). Simply put, it will win tons of battles if utilized well enough to its maximum potential.
First of all, I would like to thank Bulbapedia and Smogon University for providing useful insights with their data and I appreciate many more Pokemon content coming from you guys. It really is fun to do things you really like... most of the time that is. Until then, Trainers. See you next time.
NOTE: Pictures that I used in this blog does not belong to me but it belongs to their respective owners.
Seriously though, each Ability has their own functions and characteristics which provide a variety of effects that will help your Pokemon to reach its fullest potential. However, some Abilities do not really help the Pokemon more than intended. Regardless of such circumstances, all of these Abilities are a lot of fun to use and, perhaps, to mix-and-match them in order to fulfill victory in a variety of ways.
Here is my TOP 10 Favorite Pokemon Abilities!
TOP 10: Overgrow, Blaze, and Torrent
Generation 6 starters that can learn these Abilities; Chesnaught, Delphox, and Greninja and their Hidden Abilities: Bulletproof (Chesnaught), Magician (Delphox), and the ever-broken Protean (Greninja)
These Abilities have come close to my heart in my Pokemon journeys. Why? Because it is the default Ability of your beloved starter Pokemon; allowing them to increase their Grass, Fire, and Water moves (respectively) when their Health is down to 1/4 of their maximum. Quite similar to the Desperation Attacks of Final Fantasy VI, this ability can allow you to dish out some major damage in the most decisive of moments. Just watch out for those Quick Attacks and Ice Shards because it will end your game for good (or at least your Pokemon). Most of these Abilities, however, are overshadowed by their Hidden ones; making these Abilities almost obsolete in competitive play. Nevertheless, it has some useful niches.
TOP 9: Pressure
Pressure can be learned by most Legendaries from older Generations such as Lugia.
Ever worrying about certain attacks that would probably spell your doom? Getting annoyed with those exclusive attacks that ticks off your team to no end? If your answer is yes, then this Ability will surely solve those problems. Sending a Pokemon with Pressure in battle will cause the opposing Pokemon to spend 2 PP on the moves it use. This is a very useful move to punish Pokemon who focuses much offensively. However, with only a handful of very bulky Pokemon that has access to Pressure, it's reliability is pretty questionable. The effect, however, is really worth it (if you know what you are doing).
TOP 8: Gale Wings
A total jerk since Reckless Staraptor.
The Fletchling line of Pokemon is the bird residing the Kalos region, but as it turns that its final form is also one of the most overused Flying-Type Pokemon in the current meta, and this Ability is the reason why. Gale Wings is an Ability that adds priority to all Flying-Type moves by 1; making those deadly Brave Birds and Acrobatics feels like a Perish Song at some degree and 2; this can allow Talonflame users to guarantee a KO on an opponent's Pokemon. Fortunately though, this ability is a Fletchling line exclusive Hidden Ability and for good reason. Seriously, if a single Pokemon outside Talonflame can ever learn this move, I am gonna tell you that I won't be sticking myself to that Stealth Rock fodder.
Steelix is a classic example of being a Rock-headed Pokemon with an amazing 200 Defense stat.
Certain moves love this particular ability such as Double Edge and Head Smash; allowing you to deal massive damage without the severe recoil. It's like a downgraded version of Sheer Force and a handful of Steel and Rock Pokemon can be able to learn this. However, with the prevalence of the likes of Skarmory and Ferrothorn, this ability is pretty hindered. If only a Fire Pokemon can learn Rock Head, then it would probably wreck teams. Now that I mention Sheer Force...
TOP 6: Sheer Force
As a Hidden Ability accessible by both Nidoking and Nidoqueen, this can allow players to make them mixed attackers or special attackers; adding some degree of use.
Ever wanting to deal tons of damage but just can't seem to make the cut? Well, only a handful of Pokemon can enable to surpass a difficult challenge which can also put up a really good fight at some extent, and Sheer Force is a sure-fire way to go toe-to-toe with the many Pokemon that comes in your way. This ability can help your offensive moves with secondary effects deal more additional 30% damage while sacrificing those secondary effects in the process. Pretty much a reasonable exchange for having improved offenses, but if you are a person who rely too much on status hax when dealing with opponents, you better stay away from this.
TOP 5: Toxic Boost
Zangoose's empowered coverage moves (such as Close Combat and Shadow Claw) can be a very reliable way to deal with threats that other Normal-Types cannot properly deal against.
Zangoose is an interesting Pokemon with a lot of promise, and has a very deep hatred for Poison-Types (specifically Seviper). However, its ability Immunity is practically useless outside Toxic and Poison Point. Its Attack has potential but its just simply outclassed by other Normal-types like Staraptor and Kangaskhan. So what did Game Freak do to add some viability to this Pokemon? Simple, by giving the Pokemon unbelievable strength when exposed to its hated Type, Poison. Toxic Boost allows Zangoose to gain 50% Attack boost when either poisoned or badly poisoned. Well I know very well that Poison can wear the Cat Ferret Pokemon down after a while, but at least it's Facades will surely hurt teams for good and that is simply worth the fainting. It may not also be able to win any competitive battles, but the novelty of strengthening your Pokemon behind tough odds can surprise your foes off-guard.
TOP 4: Sturdy
Aggron is one of the popular Steel-types in the current meta with good bulk and fighting strength. It also has access to Stealth Rock and Sturdy; making it somehow an unstoppable setter.
Sturdy is a very great Ability to have for any setter Pokemon, but if you are playing Sturdy in Generation III then I would like to reconsider that statement. Generation III (until Generation IV) Sturdy only is capable of negating one-hit knockout moves like Fissure and Sheer Cold. However, due to the detrimental amount of Pokemon who can learn these moves and its uselessness in competitive play, Sturdy became a useless ability all throughout those Generations. Generation V, however, gave the additional ability to withstand a lethal blow that can actually faint your Pokemon (akin to a Focus Sash); giving it a large degree of usefulness for Pokemons who don't rely on the aforementioned Focus Sashes or Bands (the latter is banned, however, in competitive play). All in all, Sturdy is the ultimate defensive Pokemon Ability (in my opinion, at least).
Arcanine is a solid choice to be built as a potential tank, thanks to Intimidate.
Another top-class ability to consider for every Pokemon team. Many Trainers nowadays focuses on Pokomon with high Attack power; launching Brave Birds, Flare Blitzes, and Earthquakes left and right of the battlefield. The current meta includes hard offenses and scary tactics, however, with the abundance of Garchomps and Talonflames that are bombarding the meta, Intimidate can really come in handy. This Ability can help cripple these threats by lowering their Attack stat by one level. The Attack reduction may not be enough to dominate them , but this Ability can help you survive long enough to counterattack and switch out if necessary. In short, it may not be able to win battles, but it can determine the difference between cleverness and recklessness.
TOP 2: Prankster
Annoying as it seems, Sableye is just one of the many excellent Pranksters out there, capable of whittling down foes with Will-O-Wisp, preventing fellow setters with Taunt, and recovering lost health with uhhh... Recover.
Ever having this difficulty of setting up your Thunder Waves and Will-O-Wisps? Do you feel that you want something that can help your setters to do their thing without getting outran by most Pokemon? Then this ability is a sure-fire way to scratch that itch. Prankster basically makes all of your status moves like a Quick Attack; gaining +1 priority that's definitely going to win teams if utilized well. However, like most priority attacks, if two Pokemon that possess Prankster duke out their status skills, the faster Pokemon goes first so keep that in mind when dealing with such threats. Nevertheless, its an annoying ability that can surely win you battles with nasty effects in your arsenal.
TOP 1: Mold Breaker
Excadrill (one of the Ubers of Generation V) can gain access to Mold Breaker as its Hidden Ability, but I usually prefer Sand Rush on my Excadrill.
One of the most powerful Abilities in the game; next to Protean and Speed Boost Blaziken. Mold Breaker simply makes games practically very easy as it can enable to bypass some powerful Abilities in the game like Levitate and the ever-annoying Multiscale (denying Dragonite to even setup or deal any damage at all). Simply put, it will win tons of battles if utilized well enough to its maximum potential.
First of all, I would like to thank Bulbapedia and Smogon University for providing useful insights with their data and I appreciate many more Pokemon content coming from you guys. It really is fun to do things you really like... most of the time that is. Until then, Trainers. See you next time.
NOTE: Pictures that I used in this blog does not belong to me but it belongs to their respective owners.
Wednesday, October 15, 2014
Competitive battling for beginners
Nowadays, Pokemon is no longer simply just strengthening your Pokemon, progress through the story, and win the Pokemon League. But it also become a proving ground for aspiring competitive battlers, train their Pokemon through arduous challenges and complex strategies, and become the best Trainer out there.
Whoa, whoa, whoa! Slow down, sport. Being a Trainer is not easy for it requires dedication, research, and a whole lot of grinding. But before putting all those complaints into account, just calm down for a while, have a bite to eat, and don't freak out; it's just a game, after all. So without a doubt, here are some ways to consider before going into competitive battles.
1. Know the concepts of IV's and EV's - so what does IV and EV mean and what are its significance in competitive play? The truth is, at first, I have no idea, but as I continue to delve further into X&Y (and ask some fellow players about it), I have started to know the leaps and bounds about these numbers. Effort Values are particular variables that you gain from the Pokemon that you defeat in battle; gaining these variables and increasing the base stat of your Pokemon. Individual Values, on the other hand, are the basis for the overall growth of a particular Pokemon. It may sound a little complex at first, but the concept of passing down these mechanics can be very easy to catch on, if you know how to deal with them, of course. It took me about three and a half generations before I fully understand the concept of these numbers, and yet I managed to find out what they are and used it in my advantage to build the perfect team (albeit in a mix-and-match kind of fashion).
2. Pick the right Abilities for your Pokemon - it is very crucial to know every Ability that your Pokemon has because it can be a deciding factor between winning battles and losing them. Each Ability has their own unique functions and effects; allowing players to utilize diverse amount of strategies at any given time. I know what you are thinking; what are these Abilities and where did it come from? Abilities are additional effects that helps the Pokemon perform better like powering up a move when reaching critical health or increasing your Attack stat while suffering from status ailments. These Abilities are introduced in Generation III (in the land of Hoenn) which also introduces competitive battling and some other features that can really spice up the multiplayer.
3. Study the Typing Match-ups - the bread and butter of every Pokemon battle; type matches. Will your attacks tickle the opposition for minor damage? Or will it wreck face with a super-effective critical hit? Matching up certain attacks can be really helpful in defeating opponents. Just a little spoiler, though: I take back everything I said about NOT being excited about Omega Ruby and Alpha Sapphire, but it seems I just DON'T want to admit it! I just DON'T want to admit what kind of epic adventures await me in that game... I need a glass of water to perch my thirst :3
4. Experiment team compositions - with many moves available for your Pokemon, you can enable to find the most effective way to combat multiple threats. For instance, if you are running a team that is weak to Stealth Rock, you can add a Pokemon that knows how to remove entry hazards like the aforementioned Stealth Rock, or your can sacrifice a party slot in favor of a Pokemon that is resistant to Stealth Rock (a Steel-Type for instance). Luckily, if you have encountered a particular Pokemon trainer that uses a single type (akin to a Gym Leader), you can simply defeat it with the type that is weak against that Trainer's type. Although, you can also use other types to perk up the challenge.
5. Items? Why not? - Lastly, consider on what items you are going to bring in battle. For example, if you have a certain Pokemon that focuses on sustaining damage constantly, then pick Leftovers. Each item varies from every situation; allowing you to mix-and-match certain item setups on a number of Pokemon. Keep in mind that certain use of items can help you turn the tide of battle, so make sure to check out every effect of the items you find. Write it down on your notebook, list it on your 3DS, or even carve it on a rock; do anything that will help you remember these effects!
And that's about it. These are some of the important things that you need to know in the competitive field... or so I assume you would. So if you think you are ready to face the world by storm, then feel free to challenge some random Trainer out there, or if you want to look for battles while making friends as well, you can register this Friend Code; 4141-4019-7099.
Till then, fight hard and do your best!
2. Pick the right Abilities for your Pokemon - it is very crucial to know every Ability that your Pokemon has because it can be a deciding factor between winning battles and losing them. Each Ability has their own unique functions and effects; allowing players to utilize diverse amount of strategies at any given time. I know what you are thinking; what are these Abilities and where did it come from? Abilities are additional effects that helps the Pokemon perform better like powering up a move when reaching critical health or increasing your Attack stat while suffering from status ailments. These Abilities are introduced in Generation III (in the land of Hoenn) which also introduces competitive battling and some other features that can really spice up the multiplayer.
3. Study the Typing Match-ups - the bread and butter of every Pokemon battle; type matches. Will your attacks tickle the opposition for minor damage? Or will it wreck face with a super-effective critical hit? Matching up certain attacks can be really helpful in defeating opponents. Just a little spoiler, though: I take back everything I said about NOT being excited about Omega Ruby and Alpha Sapphire, but it seems I just DON'T want to admit it! I just DON'T want to admit what kind of epic adventures await me in that game... I need a glass of water to perch my thirst :3
4. Experiment team compositions - with many moves available for your Pokemon, you can enable to find the most effective way to combat multiple threats. For instance, if you are running a team that is weak to Stealth Rock, you can add a Pokemon that knows how to remove entry hazards like the aforementioned Stealth Rock, or your can sacrifice a party slot in favor of a Pokemon that is resistant to Stealth Rock (a Steel-Type for instance). Luckily, if you have encountered a particular Pokemon trainer that uses a single type (akin to a Gym Leader), you can simply defeat it with the type that is weak against that Trainer's type. Although, you can also use other types to perk up the challenge.
5. Items? Why not? - Lastly, consider on what items you are going to bring in battle. For example, if you have a certain Pokemon that focuses on sustaining damage constantly, then pick Leftovers. Each item varies from every situation; allowing you to mix-and-match certain item setups on a number of Pokemon. Keep in mind that certain use of items can help you turn the tide of battle, so make sure to check out every effect of the items you find. Write it down on your notebook, list it on your 3DS, or even carve it on a rock; do anything that will help you remember these effects!
And that's about it. These are some of the important things that you need to know in the competitive field... or so I assume you would. So if you think you are ready to face the world by storm, then feel free to challenge some random Trainer out there, or if you want to look for battles while making friends as well, you can register this Friend Code; 4141-4019-7099.
Till then, fight hard and do your best!
Sunday, October 12, 2014
My Top 10 fully-evolved starter Pokemon
At the very start of every adventure, you are given the privilege to choose your very own starter who would become your staple in your adventures (although its not really a necessity), but there are some starter Pokemon that I have become attached to the point that I raise some of them to become a part of my party.
Without further delay, I will now introduce to you my Top 10 fully-evolved starters!
Particularly, there are many bulkier Water-Types other than Blastoise, but it gets the attention it truly deserves in Generation VI, with the introduction of Mega Evolutions. When it Mega Evolves, Blastoise receives Mega Launcher, increasing the powers of pulse and aura moves such as Dragon Pulse and Aura Sphere; both of which can be learned via breeding. The extra bulk that it receives during that state also increases its fighting chance against some major threats. However, it is just one of the starters that suffers from having four move sets. Nonetheless, it's a solid choice; be it mono-type or mixed.
Without further delay, I will now introduce to you my Top 10 fully-evolved starters!
TOP 10: Charizard
Don't get me wrong about this! I did not put Charizard here because its my favorite, but I put this dragon here simply because of its popularity, and nothing else. I have covered so much about this Pokemon in my recent Top 10 blogs, so there really is no reason to expound everything I say about this Pokemon. I admit, its great to have a Charizard every step of your way and its always a good thing, but sometimes, you got to stick on something else in order to win battles. No offense.
TOP 9: Blastoise
Particularly, there are many bulkier Water-Types other than Blastoise, but it gets the attention it truly deserves in Generation VI, with the introduction of Mega Evolutions. When it Mega Evolves, Blastoise receives Mega Launcher, increasing the powers of pulse and aura moves such as Dragon Pulse and Aura Sphere; both of which can be learned via breeding. The extra bulk that it receives during that state also increases its fighting chance against some major threats. However, it is just one of the starters that suffers from having four move sets. Nonetheless, it's a solid choice; be it mono-type or mixed.
Just because its one of my favorite Fire Pokemon, doesn't mean its one of my main favorite starters as well. In fact, Typhlosion is just pretty frail. Quick but frail. It can learn Eruption, but its nothing special compared to Heatran's Magma Storm and the generic Flare Blitz. Its Defense and Special Defense is mediocre (probably due to its glass-cannon nature) and its offensive physical move pool is hindered by its pathetic Attack stat (84 is terrible, don't kid yourself). Regardless, Typhlosion has some useful niches that you can utilize to make it a powerful Pokemon, but its up for you to discover what are those niches.
TOP 7: Feraligatr
Let's just say that this Pokemon is a more physical version of Blastoise; heavily relying on its high Attack than it Special Attack. With an extensive amount of physical attacks, Feraligatr has the potential to become a bulky sweeper; provided the aid of Dragon Dance. In addition, Feraligatr has a solid Hidden Ability (which is sadly not released yet) Sheer Force; capable of dealing massive amounts of damage while sacrificing additional effects. All in all, Feraligatr has this potential niche to destroy foes, but for as long as Sheer Force is not released, then its pretty much a waste of space.
TOP 6: Sceptile
OK. Let's get serious here. Are you telling me that I have no love for the Grass starters? Foolish! Just because that I haven't mentioned Grass starters from that point on, doesn't mean I don't care much about them. Anyways, Sceptile is a Grass-Type that I first find interests in since the start of Generation III and for good reason. It is the first Grass starter to ever promote quick offenses while having acceptable bulk as well (although the 65 base Defense is a letdown) and it has a respectable move pool, both physically and specially. Leaf Blade was once a move that only the Grovyle line and Sceptile line can learn, which adds to its powerful physical momentum, but when Generation IV was introduced and gave him Dragon Breath as an Egg move, it became a powerful Special sweeper and with Unburden and Giga Drain (that only Treecko can learn in about Level 45), Also, now that the Hoenn remake is now a month away, everyone (except me) are excited to see the new Mega Evolution that this Pokemon will receive; adding Dragon to its typing, making it a powerful sweeper in more ways than one.
TOP 5: Blaziken
Protect. Speed Boost. Swords Dance. Speed Boost. Protect. Speed Boost. Bulk Up. Speed Boost. Hi Jump Kick. Speed Boost. Baton Pass. Repeat. Yeah, I got nothing.
TOP 4: Empoleon
The Emperor Pokemon... but being called as such is a mystery to me. In fact, the only thing so royal about it is its attitude and its trident-like crown. Yet again, I have no idea why he's called being Emperor. Is it because it can either lean to a mixed attacker role? Or probably because its Steel-Type as well? I just have no idea. I agree that Empoleon is a very strong Pokemon with a variety of moves and an Ability that can help it alleviate its physical move pools (especially Aqua Jet). Also, with its typing, it won't be having much trouble on spilling its own time dealing with Grass-Types and deals tremendous damage with Drill Peck to the latter. Overall, Empoleon is a potential Pokemon that can go par even with the most dangerous of Pokemon in the current meta.
TOP 3: Swampert
Yes. I like me some Mudkipz, but it would be better if I decided to let it evolve all the way into a Swampert, which kicks so much butt in the current meta. First off, Swampert it has a decent typing of Ground and Water; meaning that Electric Pokemon won't be hurting the mud fish at all and it becomes highly resistant to Fire Pokemon, but it also gains 4x damage against Grass-Types. Other than that, everything else will probably deal neutral damage against this Pokemon and with a variety of coverage moves, Swampert can be able to survive many hits while dealing heavy damage to the opposition. Also, along with Sceptile, it will also receive a new Mega Evolution in the upcoming Hoenn remakes; making it an even bulkier monster.
TOP 2: Infernape
Fire monkeys! Need I say more?! Of course there is. It hits hard, and when I mean it hits hard, it HITS hard, and that's about it.
Fire monkeys! Need I say more?! Of course there is. It hits hard, and when I mean it hits hard, it HITS hard, and that's about it.
TOP 1: Venusaur
Hands down, my favorite starter Pokemon, and a very outstanding one at that. This Pokemon is one of them that defines bulkiness and annoying move sets like Toxic and Leech Seed. A decent typing of Grass and Poison means that Bug types won't be touching them that much but Psychic Types will have a lot of time laughing at them, but nevertheless Venusaur has a lot of things going on within it, other than being a very big flower. Speaking of flowers, Venusaur has a very useful Hidden Ability known as Chlorophyll; allowing players to build up multiple sets which helps in utilizing Chlorophyll's Speed boosts. In addition to Chlorophyll, Venusaur's Mega Evolution grants access to Thick Fat which reduces all Fire and Ice damage done to him by half of their usual damage rate; allowing it tank damage while destroying teams with Earthquakes and Giga Drains. Additionally, Venusaur has a numerous arsenal of status ailments to utilize against different foes of various types which means it can paralyze Ground-Types, poison certain Grass-Types, and put Steel-Types to sleep. Overall, Venusaur is a Pokemon that has great offensive and defensive prowess that only overshadowed by other popular Grass Pokemon like Whimsicott and Chesnaught.
NOTE: Every picture that I use in my blog are not a part of my property, but they belong to their rightful owners.
Saturday, October 11, 2014
Top 10 favorite Flying-Type Pokemon
Flying-Type Pokemon are very well known for their Speed and high striking power; capable of becoming exceptional wall-breakers with their STAB moves and reliable scouts with U-Turn (since the majority of the Flying meta game relies on these methods in order to whittle down foes while maintaining offensive momentum). However, the only downside of this typing is that its usually too frail to even withstand powerful blows that not even Protect can compensate (since it takes up a move slot and it reduces their needed firepower). Nevertheless, these fast and nimble Pokemon deserves a spot in my Trainer collection.
So here is my Top 10 favorite Flying-Type Pokemon!
TOP 10: Pidgeot
Pidgeot is my first Flying-Type Pokemon to ever have in my entire Pokemon life, and for good reason. It has a majestic design (screw Fearow), has a decent move pool, and has balanced stats; too balanced, and that's the problem with Pidgeot. It's stats are so balanced that it leaves some visible flaws. It's HP is quite acceptable yet with the type match-ups, it won't survive for long, both Defense and Special Defense are unreliable, and its not as strong as the many hard-hitting birds present in the metagame like Talonflame and Honchkrow and to make matters worse, its Abilities are all useless in competitive play. Fortunately, it can learn Hurricane, and with an okay Special Attack of 70, Pidgeot can surprise foes with sets dedicated to its Special Attack. All in all, Pidgeot is a Pokemon with tons of potential only barred by its crippling move sets and stats.
TOP 9: Dragonite
OK, you might get confused on what I am going to say, but this list is not just limited to my favorite Bird Pokemon (its not even a type in the first place) but also to other Pokemon that are not entirely birds but can flap their wings around, and Dragonite is simply an example of them. Dragonite is seen to be one of the most powerful Pokemon back in Generation I that is NOT Mewtwo and Mew and that build the tradition of introducing certain pseudo-legendaries in each generation such as Salamence, Metagross, the infamous Garchomp, and Tyranitar. Let's get back to Dragonite. This Pokemon remains an extreme powerhouse in the metagame, capable of learning a massive amount of coverage moves from Ice Punch to Fire Blast, as well as its signature Egg move Extreme Speed and don't forget to slap in a Dragon Dance and its all ready for battle. However, like in the cases of Blaziken and Charizard, Dragonite is simply overrated (especially in most mono-teams) that you can see that thing 95% of the time. Nevertheless, its a Pokemon that you can rely on so many battles.
TOP 8: Braviary
Everything about this Pokemon screams performance. From the design that reminds me of the Philippine Eagle to the awesome stats that it actually possess. In addition, it has a solid physical move set that suits its awesome Attack stat such as Brave Bird and Superpower; which the latter makes a powerful coverage move against Rock-types. However, unlike most Flying-Types, Braviary only has an average speed that even the most unused of Flying-Types can outspeed the bird because Braviary focuses more on bulk and and its Attack and not being swift enough. That's one major flaw to consider about Braviary, but putting up a good fight with this Pokemon is certainly worth the look. Also, it can learn Defog which is a plus.
TOP 7: Xatu
Creepy yet interesting; that's how I define this creature disguised as Xatu. Flying and Psychic is such an obscure type to begin with (Sigilyph also share this particular typing) and for good reason. Xatu has a respectable amount of Special Attack and Speed, allowing itself to become a potential sweeper with Baton Pass support, Calm Mind, and Cosmic Power. In addition to the already annoying set, it also has a Hidden Ability Magic Guard, allowing Xatu to freely avoid Stealth Rock and status ailments altogether; making it more annoying for certain Pokemon relying on status conditions and Spikes. The problem now with Xatu is that you must actually play smart in order to actually maximize its use, with proper timing and prediction of attacks. Another problem with the creepy bird is that once you focus on a particular set (a Tank build for example), it means you got to sacrifice your offensive move pool to compensate it. However, Xatu, regardless of the build it has, can do well in Double or Triple battles with Slaking or Regigigas. Overall, Xatu can be a great team player and has a lot of potential that lies within it.
TOP 6: Gyarados
Magikarp is, by far, the most hated Pokemon in the entire Generation I due to Splash; the only move it can learn back then. However, do not make it mad or you'll surely regret it, because it will evolve into a Gyarados and it will surely destroy you! Why? Because it is a powerhouse that can literally destroy teams with a monstrous Attack stat (pun intended) as well as some massive movepool and later Dragon Dance in Generation III. Also, with the event Magikarp distributed in Japan years ago in Generation V, it can also learn Bounce; a nifty move that can paralyze foes for a 30% chance, allowing Gyarados to potentially shut down Dragons if they are paralyzed with a boosted Ice Fang. However, the problem of Gyarados is that it suffers from only having four move slots at a given time. Despite the small flaw, however, Gyarados can wreck teams with proper timing and prediction. Now stack up that Moxie and win battles with it!!!
TOP 5: Talonflame
Yes. The same bird that I am seeing every time that I engage in online battles recently. I just can't help but be annoyed to this bird. You want to know why? Simple. Slap in Brave Bird and with Gale Wings, its exclusive Hidden Ability that adds priority to Flying moves, it can wreck teams. Need I say more? No. And don't get me started on Stealth Rock, for its just one Roost away!
TOP 4: Charizard
Self-explanatory. With the exception of Stealth Rock, which sucks to have around.
TOP 3: Skarmory
After realizing the worth of entry hazards in competitive play, I decided to have a Pokemon that can just do such a meaningful task, and Skarmory takes the cake. It has a respectable Defense which allows it to withstand even the strongest of Flare Blitzes with ease. In addition, its Steel and Flying Type means that Stealth Rock will do him less damage and Spikes, Toxic Spikes, and Sticky Webs won't cripple its performance at all. Also, with its Ability Sturdy, this Pokemon can no doubt enable to stack an entry hazard 100% of the time. Simply put, it is the best Flying Pokemon to have as your very own tank. Although, there are some other Pokemon who can also definitely fulfill the role pretty well such as Gliscor and Mandibuzz, but Skarmory has the sophistication and the bulkiness to survive even in the most hectic of battles. Just watch out for Electric and Fire attacks that could outright faint the steel bird, though. By the way, speaking of Gliscor and Mandibuzz...
TOP 2: Gliscor and Mandibuzz
These are the only two Pokemon (for me) that can fulfill tanky roles very well that is not Skarmory OR Ferrothorn (I only mentioned the latter because on how bulky this thing can be, both physically and specially). Gliscor and Mandibuzz have their own unique niche: Gliscor is a Ground Flying type Pokemon and one of the most annoying Pokemon to deal with (not unless if you have an Ice-Type with you which deals 4x damage against this pest) due to its Hidden Ability known as Poison Heal; an ability that is so incomprehensible and ridiculous that its actually effective on this particular Pokemon. Plus it can learn Stealth Rock, among other things. Mandibuzz, on the other hand, possesses a decent typing and that there are certain moves that are dedicated to the bird, such as Knock Off and Foul Play; both of which provide reliable STAB damage despite its meager Attack stat and it has access to Defog (take that Stealth Rock nasties). However, they have also their flaws. Gliscor is overly reliant on Protect, allowing it to kick in that Toxic Orb for the poison it needs and without Protect, its pretty much set-up bait from burns and Ice moves. Whereas Mandibuzz is weak to Stealth Rock and despite having a Special Defense rating of 95, you won't be needing this Pokemon to stay for too long, as it has low base Attack to even put up a good fight against fellow tanks like the mentioned Ferrothorn. Nonetheless, these Pokemon have their own strengths and perks to keep the battle interesting.
TOP 1: Swellow and Staraptor
Yes. Another tie, but this time, between two birds. Yes, two winged birds. Of course they are winged birds; what else could you possibly think about winged birds?! Jokes aside, though, these Pokemon have touched my heart for two reasons; creative design (not the course) and raw power. Swellow and Staraptor, although not in the same league as Talonflame, have the same potential as the latter but lacking Gale Wings which makes the fire bird so viable. Well, just like the saying goes "You can't win them all", but it doesn't mean that they are already useless. Swellow and Staraptor have niches that makes them viable in the current meta. Swellow has access to Scrappy (although Guts is a better option in my opinion) that allows the Pokemon to hit Ghost-Types with its Normal Moves; meaning those Hidden Powers, Boombursts, and Returns will actually connect to some irritating threats like Gengar and Sableye, while Staraptor has access to Reckless; a stylistic Ability that simply makes its Brave Birds and Double-Edges (alternatively, just get Return for another STAB move if you don't like too much recoil) hit like a typhoon (and that is no joke); provided you apply a Choice Band or Life Orb on those mentioned attacks. Unfortunately, like most offensive Pokemon, they can only learn four moves at a single time that can be hectic for these Pokemon to come up with effective ways to defeat foes; especially with the prevalence of Steel-Types such as Ferrothorn and the mentioned Skarmory. However, despite these setbacks, Swellow and Staraptor have hidden potential that was only overshadowed by its over-used competitors, and is by far, my favorite Flying Types to have around.
Special Mention: Aerodactyl
Lastly, I would just like to include my supposed Top 6 Pokemon which is a Rock and Flying Type in this list. Seriously, who doesn't want a Prehistoric Pokemon to have in your party? With its high Speed and Rock Head (it needs to learn Head Smash because Take Down simply don't make the cut), Aerodactyl has promise of becoming a potent sweeper and Taunt bait (that is not Prankster). Additionally, its Mega Form has access to Tough Claws; allowing it to become a pseudo-Mega Charizard X without the Dragon Dance. After all, with already enough Speed, it can out-speed most Pokemon that doesn't run Dragon Dance or Agility in their sets. Well, that's all I can say to this mighty Pokemon. No more, no less.
NOTE: All of the images I used for this blog are not a part of my property in every way, but it belongs to their rightful owners.
So here is my Top 10 favorite Flying-Type Pokemon!
Pidgeot is my first Flying-Type Pokemon to ever have in my entire Pokemon life, and for good reason. It has a majestic design (screw Fearow), has a decent move pool, and has balanced stats; too balanced, and that's the problem with Pidgeot. It's stats are so balanced that it leaves some visible flaws. It's HP is quite acceptable yet with the type match-ups, it won't survive for long, both Defense and Special Defense are unreliable, and its not as strong as the many hard-hitting birds present in the metagame like Talonflame and Honchkrow and to make matters worse, its Abilities are all useless in competitive play. Fortunately, it can learn Hurricane, and with an okay Special Attack of 70, Pidgeot can surprise foes with sets dedicated to its Special Attack. All in all, Pidgeot is a Pokemon with tons of potential only barred by its crippling move sets and stats.
TOP 9: Dragonite
OK, you might get confused on what I am going to say, but this list is not just limited to my favorite Bird Pokemon (its not even a type in the first place) but also to other Pokemon that are not entirely birds but can flap their wings around, and Dragonite is simply an example of them. Dragonite is seen to be one of the most powerful Pokemon back in Generation I that is NOT Mewtwo and Mew and that build the tradition of introducing certain pseudo-legendaries in each generation such as Salamence, Metagross, the infamous Garchomp, and Tyranitar. Let's get back to Dragonite. This Pokemon remains an extreme powerhouse in the metagame, capable of learning a massive amount of coverage moves from Ice Punch to Fire Blast, as well as its signature Egg move Extreme Speed and don't forget to slap in a Dragon Dance and its all ready for battle. However, like in the cases of Blaziken and Charizard, Dragonite is simply overrated (especially in most mono-teams) that you can see that thing 95% of the time. Nevertheless, its a Pokemon that you can rely on so many battles.
Everything about this Pokemon screams performance. From the design that reminds me of the Philippine Eagle to the awesome stats that it actually possess. In addition, it has a solid physical move set that suits its awesome Attack stat such as Brave Bird and Superpower; which the latter makes a powerful coverage move against Rock-types. However, unlike most Flying-Types, Braviary only has an average speed that even the most unused of Flying-Types can outspeed the bird because Braviary focuses more on bulk and and its Attack and not being swift enough. That's one major flaw to consider about Braviary, but putting up a good fight with this Pokemon is certainly worth the look. Also, it can learn Defog which is a plus.
TOP 7: Xatu
Creepy yet interesting; that's how I define this creature disguised as Xatu. Flying and Psychic is such an obscure type to begin with (Sigilyph also share this particular typing) and for good reason. Xatu has a respectable amount of Special Attack and Speed, allowing itself to become a potential sweeper with Baton Pass support, Calm Mind, and Cosmic Power. In addition to the already annoying set, it also has a Hidden Ability Magic Guard, allowing Xatu to freely avoid Stealth Rock and status ailments altogether; making it more annoying for certain Pokemon relying on status conditions and Spikes. The problem now with Xatu is that you must actually play smart in order to actually maximize its use, with proper timing and prediction of attacks. Another problem with the creepy bird is that once you focus on a particular set (a Tank build for example), it means you got to sacrifice your offensive move pool to compensate it. However, Xatu, regardless of the build it has, can do well in Double or Triple battles with Slaking or Regigigas. Overall, Xatu can be a great team player and has a lot of potential that lies within it.
TOP 6: Gyarados
Magikarp is, by far, the most hated Pokemon in the entire Generation I due to Splash; the only move it can learn back then. However, do not make it mad or you'll surely regret it, because it will evolve into a Gyarados and it will surely destroy you! Why? Because it is a powerhouse that can literally destroy teams with a monstrous Attack stat (pun intended) as well as some massive movepool and later Dragon Dance in Generation III. Also, with the event Magikarp distributed in Japan years ago in Generation V, it can also learn Bounce; a nifty move that can paralyze foes for a 30% chance, allowing Gyarados to potentially shut down Dragons if they are paralyzed with a boosted Ice Fang. However, the problem of Gyarados is that it suffers from only having four move slots at a given time. Despite the small flaw, however, Gyarados can wreck teams with proper timing and prediction. Now stack up that Moxie and win battles with it!!!
TOP 5: Talonflame
Yes. The same bird that I am seeing every time that I engage in online battles recently. I just can't help but be annoyed to this bird. You want to know why? Simple. Slap in Brave Bird and with Gale Wings, its exclusive Hidden Ability that adds priority to Flying moves, it can wreck teams. Need I say more? No. And don't get me started on Stealth Rock, for its just one Roost away!
Self-explanatory. With the exception of Stealth Rock, which sucks to have around.
TOP 3: Skarmory
After realizing the worth of entry hazards in competitive play, I decided to have a Pokemon that can just do such a meaningful task, and Skarmory takes the cake. It has a respectable Defense which allows it to withstand even the strongest of Flare Blitzes with ease. In addition, its Steel and Flying Type means that Stealth Rock will do him less damage and Spikes, Toxic Spikes, and Sticky Webs won't cripple its performance at all. Also, with its Ability Sturdy, this Pokemon can no doubt enable to stack an entry hazard 100% of the time. Simply put, it is the best Flying Pokemon to have as your very own tank. Although, there are some other Pokemon who can also definitely fulfill the role pretty well such as Gliscor and Mandibuzz, but Skarmory has the sophistication and the bulkiness to survive even in the most hectic of battles. Just watch out for Electric and Fire attacks that could outright faint the steel bird, though. By the way, speaking of Gliscor and Mandibuzz...
TOP 2: Gliscor and Mandibuzz
These are the only two Pokemon (for me) that can fulfill tanky roles very well that is not Skarmory OR Ferrothorn (I only mentioned the latter because on how bulky this thing can be, both physically and specially). Gliscor and Mandibuzz have their own unique niche: Gliscor is a Ground Flying type Pokemon and one of the most annoying Pokemon to deal with (not unless if you have an Ice-Type with you which deals 4x damage against this pest) due to its Hidden Ability known as Poison Heal; an ability that is so incomprehensible and ridiculous that its actually effective on this particular Pokemon. Plus it can learn Stealth Rock, among other things. Mandibuzz, on the other hand, possesses a decent typing and that there are certain moves that are dedicated to the bird, such as Knock Off and Foul Play; both of which provide reliable STAB damage despite its meager Attack stat and it has access to Defog (take that Stealth Rock nasties). However, they have also their flaws. Gliscor is overly reliant on Protect, allowing it to kick in that Toxic Orb for the poison it needs and without Protect, its pretty much set-up bait from burns and Ice moves. Whereas Mandibuzz is weak to Stealth Rock and despite having a Special Defense rating of 95, you won't be needing this Pokemon to stay for too long, as it has low base Attack to even put up a good fight against fellow tanks like the mentioned Ferrothorn. Nonetheless, these Pokemon have their own strengths and perks to keep the battle interesting.
TOP 1: Swellow and Staraptor
Yes. Another tie, but this time, between two birds. Yes, two winged birds. Of course they are winged birds; what else could you possibly think about winged birds?! Jokes aside, though, these Pokemon have touched my heart for two reasons; creative design (not the course) and raw power. Swellow and Staraptor, although not in the same league as Talonflame, have the same potential as the latter but lacking Gale Wings which makes the fire bird so viable. Well, just like the saying goes "You can't win them all", but it doesn't mean that they are already useless. Swellow and Staraptor have niches that makes them viable in the current meta. Swellow has access to Scrappy (although Guts is a better option in my opinion) that allows the Pokemon to hit Ghost-Types with its Normal Moves; meaning those Hidden Powers, Boombursts, and Returns will actually connect to some irritating threats like Gengar and Sableye, while Staraptor has access to Reckless; a stylistic Ability that simply makes its Brave Birds and Double-Edges (alternatively, just get Return for another STAB move if you don't like too much recoil) hit like a typhoon (and that is no joke); provided you apply a Choice Band or Life Orb on those mentioned attacks. Unfortunately, like most offensive Pokemon, they can only learn four moves at a single time that can be hectic for these Pokemon to come up with effective ways to defeat foes; especially with the prevalence of Steel-Types such as Ferrothorn and the mentioned Skarmory. However, despite these setbacks, Swellow and Staraptor have hidden potential that was only overshadowed by its over-used competitors, and is by far, my favorite Flying Types to have around.
Special Mention: Aerodactyl
Lastly, I would just like to include my supposed Top 6 Pokemon which is a Rock and Flying Type in this list. Seriously, who doesn't want a Prehistoric Pokemon to have in your party? With its high Speed and Rock Head (it needs to learn Head Smash because Take Down simply don't make the cut), Aerodactyl has promise of becoming a potent sweeper and Taunt bait (that is not Prankster). Additionally, its Mega Form has access to Tough Claws; allowing it to become a pseudo-Mega Charizard X without the Dragon Dance. After all, with already enough Speed, it can out-speed most Pokemon that doesn't run Dragon Dance or Agility in their sets. Well, that's all I can say to this mighty Pokemon. No more, no less.
NOTE: All of the images I used for this blog are not a part of my property in every way, but it belongs to their rightful owners.
Tuesday, October 7, 2014
My top 10 favorite Fire-Type Pokemon
Fire-Types are simply one of the strongest Pokemon types in the entire franchise; capable of dealing massive damage through a variety of attacks as well as inflicting burns through various foes, not to mention that it is my favorite type throughout the many ones out there. Yet I cannot help but fathom that there are simply some Pokemon whom are Fire-Types, but that doesn't justify my preference for them. Nevertheless, there are really some other Fire Pokemon that I got my interests in, so, without further ado, I will now list down my Top 10 Favorite Fire-Type Pokemon!
An important note before to start my list, everything that I have listed down in this particular blog are just a part of my own opinions and preferences when it comes to Fire-Pokemon, so please do not take this personally and let us all have some fun in our discussion, shall we? :)
TOP 10: Blaziken
OK, are you wondering why this monstrous Pokemon is on the bottom of my list? Well, I really got to say that Blaziken is so overpowered that it becomes so overrated. I mean no harm to the blazing chicken that can pack a lot of punches, but just by seeing this very often throughout the game, I see no reason why to join the bandwagon, but regardless, I decided to raise one anyway; although it leads to another question. If you do not want to be a part of the bandwagon, then why the heck did you even decide to raise one in the first place? Two words: utmost curiosity. I wanted to see for myself on what does make Blaziken so powerful, and then I realized, its because of Generation V. Black and White introduced a new Ability mechanic known as the Dream World abilities (aka Hidden Abilities which really is a generic one) and Speed Boost, Blaziken's hidden ability, has skyrocketed it from an "orange chicken" (entry hazard fodder) to a brutal destroyer. Furthermore, with a powerful base damage, both in Attack and Special Attack, and a very deadly Speed stat modifier, Blaziken is a Fire Pokemon that really sizzles my fingers.
TOP 9: Camerupt
TOP 10: Blaziken
OK, are you wondering why this monstrous Pokemon is on the bottom of my list? Well, I really got to say that Blaziken is so overpowered that it becomes so overrated. I mean no harm to the blazing chicken that can pack a lot of punches, but just by seeing this very often throughout the game, I see no reason why to join the bandwagon, but regardless, I decided to raise one anyway; although it leads to another question. If you do not want to be a part of the bandwagon, then why the heck did you even decide to raise one in the first place? Two words: utmost curiosity. I wanted to see for myself on what does make Blaziken so powerful, and then I realized, its because of Generation V. Black and White introduced a new Ability mechanic known as the Dream World abilities (aka Hidden Abilities which really is a generic one) and Speed Boost, Blaziken's hidden ability, has skyrocketed it from an "orange chicken" (entry hazard fodder) to a brutal destroyer. Furthermore, with a powerful base damage, both in Attack and Special Attack, and a very deadly Speed stat modifier, Blaziken is a Fire Pokemon that really sizzles my fingers.
TOP 9: Camerupt
Let's just say that Camerupt is a fiery version of Slowbro; possessing decent defenses and an exceptional Special Attack stat but also has horrible Speed. Nevertheless, it has a solid move pool which one of them includes Eruption; a powerful Fire-Type attack that deals heavy damage if the user's HP is high, however, it is not utilized well due to its poor Speed and that most Pokemon can be able to whittle down its HP before it can even do anything. This is where Solid Rock comes in; it is a useful ability that helps reduce the damage of super-effective hits which makes Camerupt a very decent pick in mono-teams. In addition, the design of this Pokemon is really creative and likable to the point that this Pokemon paves its way in the list. Also, with the Omega Ruby and Alpha Sapphire just around the corner, Camerupt is about to get some love with its new Mega Evolution and Sheer Force.
The famed Legendary Pokemon (sort of xD) is another favorite of mine due to one reason; excellent design. This lion-tiger-dog hybrid of a Pokemon is a very exceptional attacker on its own right; having solid Attack and Special Attack, while also having a potential to become a very bulky Pokemon with Morning Sun and a Defense-increasing Nature. Additionally, both its basic Abilities, Flash Fire and Intimidate, can synergize well in both of it's offensive and defensive builds. Overall, this Pokemon is one of the most-balanced Fire-Types out there and its a classic that never stops impressing.
This blazing meatball (LOL) is one of the leading examples on how a glass-cannon should work; dealing massive damage, outrunning targets with its great Speed stat, and being frail as hay. Darmanitan's Sheer Force ability can allow its Flare Blitz to deal massive hurt on the team, provided that you also use Life Orb's reliable damage increase. Another interesting fact is that its hidden ability, Zen Mode, allows Darmanitan to become a solid tank; provided that its HP becomes less than half of its maximum health on which allows Darmanitan to switch roles dramatically while inside the battle. It may be tedious and risky to activate its hidden ability, but regardless, Darmanitan, whether through its normal or Zen formes, has a potential that can burn your opponents to crisp in no time.
TOP 6: Ninetales
Simply put, this Pokemon is a necessity for every Fire-type mono team or if the majority of your Pokemon runs Chlorophyll. Weather abilities like Drought, Drizzle, Sand Stream, and Snow Warning suffered turn duration nerfs (from being present indefinitely to a measly 5-turn limit), but this does not mean that their uses is already obsolete. In fact, it has made weather teams more careful in handling these conditions which can really turn the tide of battle. Ninetales receives Drought as its hidden ability in Generation V which allows it to summon harsh sunlight for an unlimited amount of time (albeit no longer possible in Generation VI) and it considered to be a very dangerous Pokemon back then and even today, this Pokemon still wrecks teams with its boosted Fire Blasts and fully-charged Solar Beams.
TOP 5: Charizard
I have nothing much to say about this dragon; its literally awesome in every way, shape and form, and I can't handle the fact so much that I just wanted to explode!!! Joking aside though, this Pokemon really is the epitome of what should a Fire-type be; great design and powerful attitude. In addition, it also gains two solid Mega Evolutions in Generation VI, becoming either a powerful dragon with great physical attacks or a dedicated fire-breathing wall-breaker that unleashes intense sunlight. Unlike Blaziken, Charizard is quite manageable in terms of battle stats, but also lacks the sophistication and hard kicks that the former can offer (unless it knows Mega Kick from Generation III). Speaking of the burning chicken, I am also having problem using this awesome dragon. Charizard has the infamous Fire Flying-Type, which means it suffers quadruple the damage from Stealth Rock, which basically makes him hazard fodder (even when Mega Evolved, it still suffers from the painful residual Stealth Rock damage). Despite this, however, Charizard remains to be a powerful contender with an excellent move pool to boot and an attitude that burns even the most dangerous of opponents.
TOP 4: Heat Rotom
Let me get this straight; how can a possessed microwave oven can help me out in battle? Well, simple. Burn your opponents with your Fire attacks, leave them paralyzed with your Electric attacks, providing coverage against Water Pokemon, and troll around Ground-Types with Levitate. That's all you need to know about about why I added Heat Rotom on the list. Nothing else.
TOP 3: Heatran
This powerhouse is an example of another form of Fire Pokemon; whittling down foes while being a boss about it. With being half Steel-Type, Heatran simply screams "hit me with all you have" as it resists most attacks in the meta game (sans Fighting, Water, and Ground, all of which it is weak against), but like most Pokemon, it suffers greatly from a disease known as a "four-moveset syndrome" because Heatran offers great move pools while only capable of carrying four of them in every given time (which sucks). Additionally, it has respectable bulk with an equal distribution in Defense and Special Defense of 106; tanking multi-hits pretty well. All in all, Heatran is a powerful Pokemon you do not want to go against. It's one of the best Steel-Type Pokemon to have around, after all. Now if only if these beasties can breed... *shivers*
TOP 2: Pyroar
As we all know, Generation VI has the least amount of original Pokemon introduced with 70 of them. Well, actually, that is still a pretty big number and Pyroar is among those that have been introduced. Pyroar is the first Pokemon to get the prestigious Fire and Normal Type, allowing it to boost its two important moves; a Fire move and Hyper Voice. Another neat feature that Pyroar has is its signature move, Noble Roar, which might have little to no use in competitive play, has some nifty uses. This move reduces the enemy's Attack and Special Attack one notch lower; making it very effective against hard-hitting Pokemon like Garchomp and Manectric. However, like most other Pokemon, it also suffers greatly from the four move-set syndrome, which pretty much the reason why it doesn't get the love it deserves. Nevertheless, many uses the Pokemon TCG version of Pyroar which is said to have a very awesome effect, Intimidating Mane, which makes the perfect anti-Pokemon EX card that is not Suicune. Personally, I find the male one better-looking, but the sad part here is that you only have 25% chance to get a male Pyroar (which I think its befitting).
TOP 1: Typhlosion and Rapidash
And we have a tie between Typhlosion and Rapidash as my favorite Fire-Types. Let's say that each of them have their own unique traits and perks that made them my favorite ones (other than being pure Fire Types). Typhlosion is modeled after a mole (or an aardvark) or some other land creature that probably has some strong arms and legs (I think), while Rapidash is based on a burning unicorn which doesn't exist (and so does a burning badger). But the reason I liked them is because of one thing; very imaginative design and a dedicated sun-team member. Well, I could say those statements to the other Fire Pokemon I mentioned here in this list, but I think Typhlosion and Rapidash deserves that statement. Although their offensive stats are pretty much outclassed by every other Fire-Types in the metagame, I say both of these Pokemon has the potential to wreck some faces in the competitive field. Typhlosion's Scarf Eruption combo can outspeed almost everything in its Smogon Tier (NeverUsed) while Rapidash has Megahorn and Flare Blitz; two moves that are always reliable and efficient in defeating Pokemon. However, with being pure Fire-Type, this means that they will also receive a lot of damage from their weaknesses and their mediocre Defense stats will put them on their knees. But putting the major flaws aside, Typhlosion and Rapidash are brutal powerhouses that offers a lot of potential despite of the mediocrity within them.
Final note: pictures that I used in this blog are not my property but they all belong to their respective owners.
Let me get this straight; how can a possessed microwave oven can help me out in battle? Well, simple. Burn your opponents with your Fire attacks, leave them paralyzed with your Electric attacks, providing coverage against Water Pokemon, and troll around Ground-Types with Levitate. That's all you need to know about about why I added Heat Rotom on the list. Nothing else.
TOP 3: Heatran
This powerhouse is an example of another form of Fire Pokemon; whittling down foes while being a boss about it. With being half Steel-Type, Heatran simply screams "hit me with all you have" as it resists most attacks in the meta game (sans Fighting, Water, and Ground, all of which it is weak against), but like most Pokemon, it suffers greatly from a disease known as a "four-moveset syndrome" because Heatran offers great move pools while only capable of carrying four of them in every given time (which sucks). Additionally, it has respectable bulk with an equal distribution in Defense and Special Defense of 106; tanking multi-hits pretty well. All in all, Heatran is a powerful Pokemon you do not want to go against. It's one of the best Steel-Type Pokemon to have around, after all. Now if only if these beasties can breed... *shivers*
As we all know, Generation VI has the least amount of original Pokemon introduced with 70 of them. Well, actually, that is still a pretty big number and Pyroar is among those that have been introduced. Pyroar is the first Pokemon to get the prestigious Fire and Normal Type, allowing it to boost its two important moves; a Fire move and Hyper Voice. Another neat feature that Pyroar has is its signature move, Noble Roar, which might have little to no use in competitive play, has some nifty uses. This move reduces the enemy's Attack and Special Attack one notch lower; making it very effective against hard-hitting Pokemon like Garchomp and Manectric. However, like most other Pokemon, it also suffers greatly from the four move-set syndrome, which pretty much the reason why it doesn't get the love it deserves. Nevertheless, many uses the Pokemon TCG version of Pyroar which is said to have a very awesome effect, Intimidating Mane, which makes the perfect anti-Pokemon EX card that is not Suicune. Personally, I find the male one better-looking, but the sad part here is that you only have 25% chance to get a male Pyroar (which I think its befitting).
TOP 1: Typhlosion and Rapidash
And we have a tie between Typhlosion and Rapidash as my favorite Fire-Types. Let's say that each of them have their own unique traits and perks that made them my favorite ones (other than being pure Fire Types). Typhlosion is modeled after a mole (or an aardvark) or some other land creature that probably has some strong arms and legs (I think), while Rapidash is based on a burning unicorn which doesn't exist (and so does a burning badger). But the reason I liked them is because of one thing; very imaginative design and a dedicated sun-team member. Well, I could say those statements to the other Fire Pokemon I mentioned here in this list, but I think Typhlosion and Rapidash deserves that statement. Although their offensive stats are pretty much outclassed by every other Fire-Types in the metagame, I say both of these Pokemon has the potential to wreck some faces in the competitive field. Typhlosion's Scarf Eruption combo can outspeed almost everything in its Smogon Tier (NeverUsed) while Rapidash has Megahorn and Flare Blitz; two moves that are always reliable and efficient in defeating Pokemon. However, with being pure Fire-Type, this means that they will also receive a lot of damage from their weaknesses and their mediocre Defense stats will put them on their knees. But putting the major flaws aside, Typhlosion and Rapidash are brutal powerhouses that offers a lot of potential despite of the mediocrity within them.
Final note: pictures that I used in this blog are not my property but they all belong to their respective owners.
Monday, October 6, 2014
Favorite Pokemon Types... Yeah.
Pokemon is known to be a very complicating game of numbers and type match ups, and yes, it is a very confusing concept to consider especially if this is your first time playing Pokemon. You have a lot to get used to when it comes in playing this very enjoyable game, and it goes down on how you practically deal with those factors.
So an amateur asks me "Jullian, what are the different types of Pokemon out there?". Good question, Pokemon were made unique from one another, but other than that, each of them is given a particular typing that can allow each of these creatures to function properly. However, each of these types also have their own strengths and weaknesses to consider; making it extremely strong from one type while it deals weaker damage from the other. In short, there is a variety of types to pick up and choose and it also helps you in experimenting different team compositions.
Nevertheless, there are some types that I really like while there are also others which really did not perk up my Trainer tastes. So I will gladly tell you my Top 6 Favorite Pokemon Types!
TOP 6: Flying
Pidgeot (aka Bird Jesus by the Pokemon fandom) is my favorite Generation I Flying-Type Pokemon and its my strongest Pokemon back when I was playing my cousin's Blue Version. :)
Pokemons of the Flying type are the fastest typing out there (eat your heart out, Electric-types), allowing to capably deal an enormous amount of damage in a single turn. They are like the physical glass cannons in most of the games and they are also related to "wind"... Yeah, nothing special. However, with the variety of the Electric-type, Ice-type, and Rock-type Pokemons and moves that bombard the current metagame, the Flying-Type is pretty much suffering from such heavy damages. There are certain Flying Pokemons which can become fearsome and bulky tanks such as Skarmory and Mandibuzz, but they have to sacrifice offensive potential just to fulfill these roles. Nevertheless, this type has their uses.
Those kissable lips are not just for show as Swalot can dissolve anything in a matter of seconds.
Pokemons of the Poison type are considered to be one of the underdog types in the game; focusing on wearing down opponents and inflicting dreadful status ailments throughout the entire enemy party. Stylistically, the designs of these Pokemons are mainly based on toxic grimes, vile fumes, venomous animals, and even garbage bags (which doesn't make any sense)! However, the reason that I liked these particular Pokemons are because on how under-appreciated these are, and that's what makes them deadly (for me, at least). The perception of underestimating these Pokemon can leave anyone wide open from surprising power tactics that may lead to any teams' downfall and it is something that Trainers must be aware of at all costs.
TOP 4: Ice
This type is considered to be the rarest type in the Pokemon universe to date and Froslass, an evolved form of Snorunt via a Dawn Stone from Generation IV, is just one of them.
With only about 33 known species in its arsenal (sans the Mega Evolution and Formes), the Ice-type is an illusive category that packs a punch. Moves such as Ice Beam, Blizzard, and Ice Shard are pretty much frequent in the current metagame where Dragons rule the upper tiers. However, with the introduction of the Fairy-Type, the Dragon-Type was balanced out due to that. Where am I getting at here? Dragon-Type is one of the most overpowered and overused Types in the current meta and has a massive movepool, both offensively and defensively, and they deal great amount of damage. But the majority of these Pokemon are also part Flying-type; making them 4x more vulnerable to this particular typing. In an aesthetic sense, this type is commonly associated with polar bears, yaks, seals, and ice creams (similar to that of the garbage bag concept which doesn't make any sense... or does it?) while other designs are more mythical and sinister in nature (such as the Froslass seen above). Overall, the Ice-type is a powerful anti-Dragon-Type on whose use never depreciates.
TOP 3: Psychic
Not all Psychic-Types are fast and nimble, some are slow yet bulky just like Reuniclus.
Psychic-Types are very overpowered during the First Generation (Pokemon Red and Blue) due to the massive damage it deals, its immunity to the Ghost-Type (except for Lick, which barely deals any damage), and it only has a single weakness; the Bug-Type (on which move pool is very small and dismal back then). Pretty much everything in Generation I is favored on this particular typing, but not until the introduction of Steel and Dark Types in Generation II, where the firepower of this particular typing was drastically balanced out, as well as the introduction of stronger moves of every type in the game (most notably Heracross' Megahorn). But even despite these major changes, Psychic Pokemon remains to be a deadly Type with a flexible move pool and solid stats on Special Attack and Special Defense; making it a powerhouse on the Special Department (that was terrible >.<). Also, Alakazam has a combination of good design and awesome stats, making my perspective to this type even more fascinating.
TOP 2: Steel
Escavalier is the slowest Steel-Type Pokemon in Generation V and (probably) the one of the slowest Pokemon around with a base Speed stat of 20.
As I have mentioned earlier, the Steel-Type is just one of the two new Types introduced in Generation II and as a way to counter against the dominating Psychic-Types. Pokemons of these Types are known to have great physical defenses with a lot of resistances to offer. The metagame is swarming with Steel-Types that it is not an excuse to exclude these out in any party composition. Steel-Types are also capable of inflicting dreadful entry hazards while withstanding a whole lot of punishment along the way, and thus, they are very dangerous to deal with early in link battles. I have encountered many Steel-Type Pokemon that crushed my team several times under the likes of Ferrothorn, Aggron, Scizor, and the aforementioned Skarmory (its Spike Rock combo hurts sooooo bad). However, the only drawback of these Pokemon is this; while their physical defenses are very astronomical, their Speed is somehow mediocre at best and most of them have measly Special Defenses that may either lead them incapacitated or downright fainted due to critical hits. Regardless of these minor flaws, Steel Pokemon are basically reliable tanks and it is always a necessity in any team.
TOP 1: Fire
Typhlosion is a very reliable wall-breaker with enough HP, Eruption, STAB, Choice Scarf, and Drought (or probably Sunny Day if you don't have access to the latter).
This by far my favorite Pokemon type due to a variety of reasons. First, it has a very extensive offensive move pool among any other types and their immunity to burns makes them very deadly glass cannons in the game. Second, they can either act as a physical attacker, a special attacker, or a mixture of both. Lastly, a majority of Fire-Types can lead on the charge extremely well with their balanced stats all around and is a reliable wall-breaker in every situation possible. In addition, Fire-Type moves can go practically well with almost any other Pokemon type, and with the prevalence of Steel-Types and Ice-Types out there, Fire-Types can go head on very well. While this typing is strong, it has some few setbacks to consider. One is their vulnerability to Ground-Type attacks (such as Earthquake), Rock-Type (under the likes of Stealth Rock), and Water-Type (Hydro Pump for instance) attacks which are also used well enough in the metagame. Another flaw is that it can't deal enough damage to Dragons, and lastly is that most Fire-Types have weak Defenses that can literally one-hit them with certain attacks that they don't actually resist at all. Overall, Fire-types are, for me, the best offensive typing available out there that gives off a lot of synergy at the cost of some reliable bulk.
And this is my list of my Top 6 Favorite Pokemon types. Keep in kind that everything written in this blog are simply based on my experiences as I play the Pokemon games, as well as some brief research regarding to the Types as well. So let me ask you, what is YOUR favorite Pokemon Type? I am very delighted to know from you.
Have a good day everybody :)
NOTE: Every image that I used in this blog is not a part of my property, but it belongs to their respective owners.
So an amateur asks me "Jullian, what are the different types of Pokemon out there?". Good question, Pokemon were made unique from one another, but other than that, each of them is given a particular typing that can allow each of these creatures to function properly. However, each of these types also have their own strengths and weaknesses to consider; making it extremely strong from one type while it deals weaker damage from the other. In short, there is a variety of types to pick up and choose and it also helps you in experimenting different team compositions.
Nevertheless, there are some types that I really like while there are also others which really did not perk up my Trainer tastes. So I will gladly tell you my Top 6 Favorite Pokemon Types!
TOP 6: Flying
Pidgeot (aka Bird Jesus by the Pokemon fandom) is my favorite Generation I Flying-Type Pokemon and its my strongest Pokemon back when I was playing my cousin's Blue Version. :)
Pokemons of the Flying type are the fastest typing out there (eat your heart out, Electric-types), allowing to capably deal an enormous amount of damage in a single turn. They are like the physical glass cannons in most of the games and they are also related to "wind"... Yeah, nothing special. However, with the variety of the Electric-type, Ice-type, and Rock-type Pokemons and moves that bombard the current metagame, the Flying-Type is pretty much suffering from such heavy damages. There are certain Flying Pokemons which can become fearsome and bulky tanks such as Skarmory and Mandibuzz, but they have to sacrifice offensive potential just to fulfill these roles. Nevertheless, this type has their uses.
TOP 5: Poison
Those kissable lips are not just for show as Swalot can dissolve anything in a matter of seconds.
Pokemons of the Poison type are considered to be one of the underdog types in the game; focusing on wearing down opponents and inflicting dreadful status ailments throughout the entire enemy party. Stylistically, the designs of these Pokemons are mainly based on toxic grimes, vile fumes, venomous animals, and even garbage bags (which doesn't make any sense)! However, the reason that I liked these particular Pokemons are because on how under-appreciated these are, and that's what makes them deadly (for me, at least). The perception of underestimating these Pokemon can leave anyone wide open from surprising power tactics that may lead to any teams' downfall and it is something that Trainers must be aware of at all costs.
TOP 4: Ice
This type is considered to be the rarest type in the Pokemon universe to date and Froslass, an evolved form of Snorunt via a Dawn Stone from Generation IV, is just one of them.
With only about 33 known species in its arsenal (sans the Mega Evolution and Formes), the Ice-type is an illusive category that packs a punch. Moves such as Ice Beam, Blizzard, and Ice Shard are pretty much frequent in the current metagame where Dragons rule the upper tiers. However, with the introduction of the Fairy-Type, the Dragon-Type was balanced out due to that. Where am I getting at here? Dragon-Type is one of the most overpowered and overused Types in the current meta and has a massive movepool, both offensively and defensively, and they deal great amount of damage. But the majority of these Pokemon are also part Flying-type; making them 4x more vulnerable to this particular typing. In an aesthetic sense, this type is commonly associated with polar bears, yaks, seals, and ice creams (similar to that of the garbage bag concept which doesn't make any sense... or does it?) while other designs are more mythical and sinister in nature (such as the Froslass seen above). Overall, the Ice-type is a powerful anti-Dragon-Type on whose use never depreciates.
TOP 3: Psychic
Not all Psychic-Types are fast and nimble, some are slow yet bulky just like Reuniclus.
Psychic-Types are very overpowered during the First Generation (Pokemon Red and Blue) due to the massive damage it deals, its immunity to the Ghost-Type (except for Lick, which barely deals any damage), and it only has a single weakness; the Bug-Type (on which move pool is very small and dismal back then). Pretty much everything in Generation I is favored on this particular typing, but not until the introduction of Steel and Dark Types in Generation II, where the firepower of this particular typing was drastically balanced out, as well as the introduction of stronger moves of every type in the game (most notably Heracross' Megahorn). But even despite these major changes, Psychic Pokemon remains to be a deadly Type with a flexible move pool and solid stats on Special Attack and Special Defense; making it a powerhouse on the Special Department (that was terrible >.<). Also, Alakazam has a combination of good design and awesome stats, making my perspective to this type even more fascinating.
TOP 2: Steel
Escavalier is the slowest Steel-Type Pokemon in Generation V and (probably) the one of the slowest Pokemon around with a base Speed stat of 20.
As I have mentioned earlier, the Steel-Type is just one of the two new Types introduced in Generation II and as a way to counter against the dominating Psychic-Types. Pokemons of these Types are known to have great physical defenses with a lot of resistances to offer. The metagame is swarming with Steel-Types that it is not an excuse to exclude these out in any party composition. Steel-Types are also capable of inflicting dreadful entry hazards while withstanding a whole lot of punishment along the way, and thus, they are very dangerous to deal with early in link battles. I have encountered many Steel-Type Pokemon that crushed my team several times under the likes of Ferrothorn, Aggron, Scizor, and the aforementioned Skarmory (its Spike Rock combo hurts sooooo bad). However, the only drawback of these Pokemon is this; while their physical defenses are very astronomical, their Speed is somehow mediocre at best and most of them have measly Special Defenses that may either lead them incapacitated or downright fainted due to critical hits. Regardless of these minor flaws, Steel Pokemon are basically reliable tanks and it is always a necessity in any team.
Typhlosion is a very reliable wall-breaker with enough HP, Eruption, STAB, Choice Scarf, and Drought (or probably Sunny Day if you don't have access to the latter).
This by far my favorite Pokemon type due to a variety of reasons. First, it has a very extensive offensive move pool among any other types and their immunity to burns makes them very deadly glass cannons in the game. Second, they can either act as a physical attacker, a special attacker, or a mixture of both. Lastly, a majority of Fire-Types can lead on the charge extremely well with their balanced stats all around and is a reliable wall-breaker in every situation possible. In addition, Fire-Type moves can go practically well with almost any other Pokemon type, and with the prevalence of Steel-Types and Ice-Types out there, Fire-Types can go head on very well. While this typing is strong, it has some few setbacks to consider. One is their vulnerability to Ground-Type attacks (such as Earthquake), Rock-Type (under the likes of Stealth Rock), and Water-Type (Hydro Pump for instance) attacks which are also used well enough in the metagame. Another flaw is that it can't deal enough damage to Dragons, and lastly is that most Fire-Types have weak Defenses that can literally one-hit them with certain attacks that they don't actually resist at all. Overall, Fire-types are, for me, the best offensive typing available out there that gives off a lot of synergy at the cost of some reliable bulk.
And this is my list of my Top 6 Favorite Pokemon types. Keep in kind that everything written in this blog are simply based on my experiences as I play the Pokemon games, as well as some brief research regarding to the Types as well. So let me ask you, what is YOUR favorite Pokemon Type? I am very delighted to know from you.
Have a good day everybody :)
NOTE: Every image that I used in this blog is not a part of my property, but it belongs to their respective owners.
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