Oh well, it looks like I will do what I can not to miss out on their other collaborations. Anyways, I kind of find the Phantom of the Kill and Brave Frontier to be quite a let down for me, not because that I didn't get much from it (getting Selena is enough for me, I swear), but because it felt so short and lacking in some major characters.
That being said, if ever that Phantom of the Kill decides to make another collaboration with Brave Frontier, here are some of the characters from that game that I would like to expect to appear;
Again, here are the list of the things that needs to be considered when making these character ideas:
1. Potential Background (based on given gender)
2. Weapon Type
3. Preferred Trait
4. How many stars does this particular unit can evolve into?
5. Signature Skill
6. Leader Skill (now added)
1. Eze (M)
Potential Background: Reckless yet courageous, Eze is a knucklehead with a heart of gold. His Killium comes from Batootha, a sword that was said to be the embodiment of lightning itself. Hailing from the Atharva Republic, Eze always trains hard to become strong enough to handle things alone. Despite this, after seeing a young woman fighting monsters, Eze was amazed and found out that he has yet to improve a lot. That said, he train alongside different masters; hoping to unleash his true potential someday
Weapon Type: Sword
Preferred Trait: Force
Stars: 3-star unit that can evolve to a 5-star unit
Signature Skill: Supreme Bolt - May activate when attacking. Eze unleashes a bolt of lightning using his sword; striking down the enemy. If Batootha is equipped, the targeted enemy cannot attack until the next player turn.
Leader Skill: Fulgur Halcyon - +10%/15%/20% additional HP for all allied Thunder units
2. Magress (M)
Potential Background: Cold and ruthless, Magress is the strongest knight to ever serve his liege. His Killium comes from Leomurg, a spear that was once a normal spear later bathed by the blood of countless deities. When he was away from home, he trained hard to become the strongest knight of Bariura. Tragedy struck, however, as he found that his parents were killed upon his return. Filled with rage, Magress killed the people whom he thought responsible for their deaths, and from there, his quest for vengeance begins...
Weapon Type: Spear
Preferred Trait: Guard, Vitality
Stars: An automatic 5-star unit
Signature Skill: Judecca - May activate when attacking. Magress unleashes the darkness within him, instantly reducing the opponents HP to 1. When Leomurg is equipped , the skill also prevents that unit to recover their HP, not even through items or staves from other allied units.
Leader Skill: Umbra Halcyon: All allied Dark units receives -12 reduced damage from enemies
Potential Background: A young noble boy hailing from the Principality of Vriksha. Lance always do his best to level up every step of the way. Upon arrival in this desolated land, he receives Killium from Drevas, a cursed lance that possesses the power of nature. Lance seems a bit disappointed to see the world that he suddenly got transported to. He planted a seed as a symbol of hope for this world, however, he tells himself "I may not be able to see the world become normal again, but I am hoping for things to settle down someday".
Weapon Type: Spear
Preferred Trait: Guard, Vitality
Stars: An automatic 5-star unit, capable of evolving to a 6-star unit
Signature Skill: Starglow Escudo - May activate when attacked. Lance becomes an embodiment of nature, becoming immune to all forms of damage. When activated in the Coliseum, reduces damage taken by 25% instead. When Drevas is equipped, heals HP by 10 every time the skill activates.
Leader Skill: Terra Halcyon - +7 to all parameters for all allied Fire, Thunder, Wind, and Ice units.
EX Leader Skill (take note that this not in the game yet, this is just an idea if a unit gets a 6-star Evolution): Nature's Descendant - All allied units that are not Light and Dark Units gains +12 to all parameters (additional +2 if these units are wielding Spears. The stat increase will stack).
4. Ark (M)
Potential Background: As a disciple of Lucius, Ark is a formidable opponent to deal against. His Killium comes from both Belferius and Dimigriss, two sacred blades given to him by Lucius during his stay at Grand Gaia. His arrival in this world is a mystery, and many Killer Princes and Princesses are afraid to approach him due to his "malicious aura". Nevertheless, he doesn't care about that fact. For as long as he is fighting for something, or someone, he will do his best in the battlefield. He is having dreams of a certain girl praying for his safe return every night.
Weapon Type: Sword
Preferred Trait: Only released as Balanced
Stars: An automatic 4-star unit
Signature Skill: Abyssal Reave - May activate when attacking. Ark releases the full power of his blades, dealing 2 critical hits; regardless of his Crit chance. When the skill activates in the Coliseum, he deals two attacks with an additional fixed 30 damage instead. The fixed additional damage can't be mitigated.
Leader Skill: Eternal Request - All allied Dark units gains +10 Critical Chance
And that's about it. Here's hoping for another collaboration with Brave Frontier. So do you ever think of another Brave Frontier collaboration? Let us know your thoughts about this. Again, it is truly appreciated.
DISCLAIMER: The images used here are not mine. These images belong to their respective owners.
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