Gather your weapons, blend in the shadows, and unleash your inner ninja within you for an another refreshing edition of Pokemon Bootcamp!
Accelgor is one of the fastest (if not THE fastest) Pokemon out there and the fastest Pokemon introduced in Generation V with a whopping Speed of 145 and with that Speed, it can allow to do a variety of things; dish out damage while setting up traps. The very same things that ninjas do.
WELCOME TO BOOTCAMP!
Subject No.8
Name: Accelgor
Species: The Shell Out Pokemon
Height: 2'7"
Weight: 55.8 lbs.
Type: Bug
Possible Abilities: Hydration, Sticky Hold, Unburden
Smogon Tier: NeverUsed
Insights: The main highlight of this escargot is its Speed which makes it one of the best setters in the game (beside Baton Pass users) with Spikes. However, it doesn't mean that it cannot fight back very well. 100 Special Attack is quite decent enough and it has this certain degree of surprise value that despite its weak defensive stat, it can enable outrun most Pokemons in the higher tiers (with the exception of Scarfed variants). It's just too fast!
Recommended Moves:
1. Bug Buzz - Accelgor's main STAB move that destroys Substitute users with ease.
2. Giga Drain - deals damage, drains HP, and cause sheer terror at the hearts of its foes.
3. Spikes - with enough Speed to spare, Accelgor is just one of the fastest Spikers in the game. Talk about a nin-errr... a ninescargot with an attitude for a swift end (Ninescargot? Ok that was lame).
4. Toxic - poisons opponents with a mysterious grime. Nasty.
5. Focus Blast - Accelgor's main coverage move that annihilates Rock-types very easily. It also reduces the foe's Special Defense by a chance. Tyranitar, eat your heart out!
Other recommended moves:
1. Final Gambit - while it doesn't have enough HP to come around, it's a perfect way to deal massive damage early on. This move knocks out Accelgor, however.
2. Struggle Bug - another STAB move for Accelgor that lowers the opponent's Special Attack. Quite usable in Double and Triple Battles, weakening their offensive capabilities.
3. Sludge Bomb - Accelgor's coverage move that beats Fairies down to where they should be; on the ground! It also has a nice poison chance.
4. Venoshock - quite a very versatile and deadly move... if your opponent is poisoned, that is.
5. Energy Ball - another Grass coverage move that damages foes while lowering their Special Defense by one level. Neat.
Recommended Nature: Timid
Timid is the best nature for Accelgor, although I am pretty sure that you have something in mind as well, nevertheless. It's best for Accelgor to have this nature because you can be able to outrun most non-scarfed Pokemon in the higher tiers while still being capable of being a threat to your foe's team with your awesome array of coverage moves. However, due to its natural frailty, its best to put this baby out once all checks have been eliminated or to die trying with Final Gambit.
Overall: Speed is the name of Accelgor's game and that is what you should remember as well while playing this particular Pokemon. It's offenses are subpar but manageable, but its use comes from launching off Spikes with ease. In addition, Accelgor has a neat design. Who does not want a ninja in their team? Nobody! Just by looking at Accelgor already feels promising.
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